branchSpaceUsurperUnity/player-trailcancel
8 Commits over 0 Days - ∞cph!
increased rope active glow
Removed testing value from rope bloom
Rope bloom can now be stronger
Profiling fixes for Switch
Started re-implementing rope visuals
New rope color / alpha gradient
Removed old Rope rendering code
Clean up ropes when changing stage
Player trail fully fades out again
Switched to LineRenderer from TrailRenderer for new player trail
Slight background optimisation
Started on player trail rewrite
New trail base colour
Color / alpha gradient for new trail
Got rid of old trail
Fixed trail resetting