repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

7 Years Ago
Fix for cloned replays reporting a desync
7 Years Ago
Fixed missing reference
7 Years Ago
Attempting to make replay archiving more reliable
7 Years Ago
Recent run fixes
7 Years Ago
Added recent run caching
7 Years Ago
Recent runs now update when you select a different planet
7 Years Ago
Can now close the recent runs view with Escape, which can now also quit the game
7 Years Ago
Added recent run browser to menu (press Shift + R)
7 Years Ago
pixelchunk erosion Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity chunk erosion debris chunk erosion debris scale Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Fixed analytic failure message
7 Years Ago
Added build ID to replay analytics
7 Years Ago
bullet random lifetime
7 Years Ago
fixed bullet color lerping fixed non-angled bullet starting rotation fixed spawn positions for child pxcs
7 Years Ago
Fixed possible compilation error when building for non-standalone
7 Years Ago
Using steam remote storage to share all attempts in debug builds
7 Years Ago
Local replay archiving system
7 Years Ago
bullet random keyframe properties bullet rot speed per keyframe, rotation speed func fixed some bullet rotation issues
7 Years Ago
Added a warning when trying to add a unit after a stage has started loading Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
fixed testunit
7 Years Ago
testunit issues
7 Years Ago
Fixed typing an N or M while commenting causing sfx / music to mute
7 Years Ago
Optimised RegenerateAnimDataNeighbours(), moved when it happens to make stage loading smoother
7 Years Ago
Working on async stage loading - done for Octopus Robot stage now uses async loading SatelliteUnit now loads asynchronously Can now rotate Pxcs before they load, Tentacle stage now loads asynchronously Laser stage now loads asynchronously Wheel stage now loads asynchronously Mine stage now loads asynchronously Merge branch 'stage-async' Merge branch 'master' into stage-async Fixed desync caused by the new stage loading system Fixed debug comment file becoming unreadable
7 Years Ago
working on strafeboosting physicselements, boosting Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity bullet keyframe angle func Merge branch 'stage-async' Merge branch 'master' into stage-async
7 Years Ago
Laser stage now loads asynchronously Wheel stage now loads asynchronously Mine stage now loads asynchronously
7 Years Ago
working on strafeboosting physicselements, boosting Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity bullet keyframe angle func
7 Years Ago
SatelliteUnit now loads asynchronously Can now rotate Pxcs before they load, Tentacle stage now loads asynchronously
7 Years Ago
Robot stage now uses async loading
7 Years Ago
Working on async stage loading - done for Octopus
7 Years Ago
Fixed possible NRE Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
cursor nullref fix fix bullet pushing shorter player trail, tweaked player speed added braking back to default player armor debug text doesnt use TMPro
7 Years Ago
Added game version to leaderboard entries Comment tweaks Cursor visibility fixes
7 Years Ago
Added warning comments when a replay is out of date or diverges
7 Years Ago
Fixed stack overflow on menu
7 Years Ago
Jenkins builds now aren't automatically made live on steam
7 Years Ago
Possible fix for divergence when player was shooting while resetting the stage Stage update method cleanup to make it harder to break determinism
7 Years Ago
Replay UI is hidden when hijacking Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
cursor fix
7 Years Ago
bullets with no hit effect dont get checked for collision Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Fix for some non-standalone build errors
7 Years Ago
Leaderboard submission retry system Fixed off-by-one Score submission retrying fixes Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
start on menu stage
7 Years Ago
tweaked wheel stage mine attacks
7 Years Ago
laser attacks
7 Years Ago
robot attacks
7 Years Ago
hooked up tentacle stage again octopus attacks
7 Years Ago
patternparams is a now a class, bullet pos param expressionstrings mult(vec2, float) satellite attacks
7 Years Ago
arena bounds pattern params bullet hit effect None Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Updated Facepunch.API
7 Years Ago
Updated Facepunch.ExpressionStrings