5,204 Commits over 2,710 Days - 0.08cph!
Fix error in translation script if output dir doesn't exist
Ignore hidden sheets
Add #ballpit.subtitle string
Script for converting translated .xlsx to out .json format
string fixes and move more text to string files
Remove old fix for shaders on linux
Auto-scroll settings pages when navigating with cursor keys
Settings menu scaling fixes
Still need to fix scroll areas
Fix tabs control scaling
Fixed possible NRE on start
Only save bindings if something has changed
Workshop campaign UI scaling
Quit screen UI scaling
Some more settings reorganization
Fix possible NRE in UI/Settings.cs
Fix settings page scrolling about while changing UI scale
Replay menu UI scaling
Loading screen legal text scale / contrast
Submit queue button scaling
Campaign description contrast
WIP settings page scaling
Auto-scale header button prompts
Added TextSizeHelper in Editor
For Steam Deck font size guideline
Fixed campaign menu nav buttons when switching UI scale
Settings UI reorganisation
Add UI scale option
Auto, desktop, console or handheld scaling
Reorder leaderboard modes (#3)
Default to global nearby (#3)
Keep track of whether leaderboard mode has ever changed (#3)
Make leaderboard mode button flash until first pressed (#3)
Default to histogram leaderboard mode on first launch
Fixed #2
Don't refresh leaderboard toggle until asset bundles load
Fixed NRE in ListMenu.GetLastSelected()
Allow toggling leaderboard mode on workshop campaign menu
Fixed possible NRE when downloading histograms
Make sure you can vote with a controller
Don't extend histogram fill below the x axis
Save leaderboard mode between sessions
Standalone only for now
Animate campaign leaderboard height too
Updated offline copies of histograms
Histogram rendering tweaks
Possible fix for .ogg playback error
Support for .ogg custom sounds / music
Fixed possible NRE on workshop campaign in handheld mode
Show production histograms in debug builds
Exit with error if unable to find bullet types on generating archetypes
Make sure correct asset bundles are used for each platform
Assume workspace is reused during build
Show total completion time with campaign histogram
Updated offline histograms
Basic support for campaign leaderboard histograms
Missing .meta files
Campaign histogram local score marker
Updated build.yml
Fixed leaderboard placeholder text sometimes not showing
Added Remove DoNotShip Directories build step
Updated offline leaderboard histograms
Prefabs for various UI elements
Try to download live histogram data
Revert "Test steam upload"
This reverts commit e0bb8d5c197b9c8f8a26717ee8b54bd0a0972454.
One more try at escaping quotes etc in build descriptions
Try formatting build description differently
Test steam upload
Handle different event_name values
Update actions/buildinfo
Replay tests depend only on Win64 build, Steam upload depends on replay
Update to 2020.3.43f1, update burst and entities packages
Don't do Release build by default, add workflow_dispatch trigger