repoSpaceUsurperUnitycancel

5,183 Commits over 2,527 Days - 0.09cph!

4 Years Ago
prospector robo unit pixel anims
4 Years Ago
Moved campaign flags back to Resources
4 Years Ago
String files are now in an AssetBundle Removed unused resource Moved most stuff out of Resources Support playing in editor before everything is ported to AssetBundles Fixed StageIDs not being found in the editor Always load json data from assets when baking Started working on generating asset bundles for each stage Fixed some typos
4 Years Ago
Removed PlayServicesResolver Can load bundled assets directly in editor
4 Years Ago
Some AssetBundle boilerplate Font assets now loaded from asset bundles Build asset bundles on Jenkins
4 Years Ago
prospector robo pink laser sparks robo tractor pattern prospector new form0 anims Merge branch 'master' of SpaceUsurperUnity prospector form1 pixel anims prospector form2 pixel anims
4 Years Ago
Equipment item description word wrap height fix Added hover / click sounds to buttons on workshop page Added defaults to StyledRectButtonAnimator Fixed buttons to view item workshop pages Better navigation highlight for workshop column headers Fixed column sort icon alignment Fixed scroll table actions / highlight being visible while loading Fixed scroll table navigation after sorting
4 Years Ago
Fixed standalone build error Merge remote-tracking branch 'origin/master'
4 Years Ago
better vfx/sfx to show that convert is ending claw nogunsleft patterns, across sfx prospector form2 laser farther from core prospector pixelgroups dont react when attaching laserring fix prospector robo lasers
4 Years Ago
Made stage card progress bar notches more subtle Fixed redux fuseEggShield including non-redux eggShield Switch input device handling rewrite Merge remote-tracking branch 'origin/master' Fixed standalone build error Now using the Switch's native controller support UI
4 Years Ago
passive item icon is now a circle
4 Years Ago
hunter spotlight system instead of dark pattern fix execution achievement for 2 player status hitboxRadiusMultiplier convert core effect, can change player cores fix dash affecting both players new convert effect bullet
4 Years Ago
fix typo in shield Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
Cleaner / more complete fix for switch face button labels Fixed Add Player button icon on Switch !redux
4 Years Ago
Cursor now auto hides / shows in menus when using a controller
4 Years Ago
tentacle petrified uses ice visuals Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity tweaked mech wobbleSpokes sfx Merge branch 'master' of SpaceUsurperUnity prospector aux lasers toggle on/off
4 Years Ago
Ignore some mouse events if cursor is hidden Disable focus hint on game over !redux
4 Years Ago
Cleaned up nexRankingCategoryIds for redux stages Half focus hint hold time Disable song switching in the menu
4 Years Ago
Fixed Switch build error Fixed stage-specific loading tips not being baked Fixed possible NRE on startup Fixed some edge cases with Switch dual JoyCons + Pro Controller
4 Years Ago
Disabled Video settings on Switch Support for weird combinations of Switch JoyCons / Pro Controllers
4 Years Ago
tweak prospector diamond circle bullet visuals Merge branch 'master' of SpaceUsurperUnity raycast lasers have builtin looping sfx laser settings for other stages Merge branch 'master' of SpaceUsurperUnity laser triangle cores
4 Years Ago
Fixed some other possible unnecessary script compilations
4 Years Ago
Made resource baking timing output more useful Updated Facepunch.ExpressionStrings Removed some redundant compilation from baking
4 Years Ago
Fixed script parsing causing a delay in the main menu Fixed hang when switching to workshop or replay tabs
4 Years Ago
Fixed DiamondInstanced / QuadInstanced using the wrong color format
4 Years Ago
Added GameStage methods to control up to 8 spotlights Merge remote-tracking branch 'origin/master' Enable HDR for switch builds
4 Years Ago
prospector core react when snap Merge branch 'master' of SpaceUsurperUnity core short look Merge branch 'master' of SpaceUsurperUnity laser core glare
4 Years Ago
All workshop menu UI is now accessible with controller
4 Years Ago
Disable hijacking / attempting replays on stages that aren't unlocked Fixed hijack binding on keyboard Reduced analog stick button prompt wiggle offset Fixed speech bubble progress bars
4 Years Ago
new pixels for laser form0 laser new pixels form1 laser form2 new pixels Merge branch 'master' of SpaceUsurperUnity corelayer point filter option
4 Years Ago
Can now add / remove coop player in workshop campaign menu Fixed a replay breaking change
4 Years Ago
Powerups now periodically check if the nearest player can collect them
4 Years Ago
Added TranslationCollection.Translate(string, args) Stages are now locked if they don't support the current player count Fixed error when loading StageMenuData for custom stages
4 Years Ago
Fixed anim bug on some stages
4 Years Ago
Fixed builds only failing if the last replay diverges Log how many replays diverged Merge remote-tracking branch 'origin/master'
4 Years Ago
mech laser visuals Merge branch 'master' of SpaceUsurperUnity fuse laser visuals robo laser fix aim angle laser lerps visual properties
4 Years Ago
Coop camera will now only zoom in after a delay, and starts slow
4 Years Ago
Some camera tweaks, mainly for coop Merge remote-tracking branch 'origin/master'
4 Years Ago
laser tractor behaviour timing Merge branch 'master' of SpaceUsurperUnity laser crosshair attacks return to core when finished raycast lasers visual reworking raycast laser polish laser clamped to stage bounds
4 Years Ago
Disable replay comments UI on Switch Fixed loading tips not being baked
4 Years Ago
Hooked up stage menu progress bars again, now have correct notches Fixed a possible cause of rogue vibrations Updated AotHint Fixed left / right stick axis prompt icons Left / right stick button prompt icons now animate
4 Years Ago
Fixed error in non-debug builds
4 Years Ago
Fixed missing texture errors on bake
4 Years Ago
Immediately hide / show comments when option changes New replay UI almost done Merge remote-tracking branch 'origin/master' Finished off new replay HUD Don't show pause header in replays Fixed replay control prompts always being for controller Fixed some UI getting reordered Fixed binding control icon regression
4 Years Ago
more laser crosshair changes laser homing grenade attack laser grenade attack behaviour laser tractor attack
4 Years Ago
Item binding hint now uses same style as loading hints Fixed text embeddings being too tight horizontally Merge remote-tracking branch 'origin/master'
4 Years Ago
robo minion lasers Merge branch 'master' of SpaceUsurperUnity laser error fixes Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity laser crosshair homing tweaked
4 Years Ago
Fixed standalone build error
4 Years Ago
Fixed embedding images in text on switch Fixed incorrect input binding on switch UI to toggle coop tweak, fixed watching coop replays Basic dual JoyCon input working for coop on switch
4 Years Ago
Fixed SPACE-USURPER-6K Updated Jenkinsfile Make sure Items header is visible when top item is selected Animated equipment menu scrolling Some campaign menu performance improvements