741 Commits over 212 Days - 0.15cph!
Scoreboard order by dead/alive
Setting Property on player that we don't own fix
Spam fix
"Attempting to select while already selecting an object"
slower ghost head
Fixed ContainsAllPlayers counting deadies
Added checkpoints to iceroad
Coin, trigger mats
Score effects
Some shitty HUD effects
New checkpoint system
No need for that WORKSPACE
Water level, buoyancy fix
Fixed player collision with triggers
Version++
Ragdizzle
Fixed slipping constantly
Funnier walk animation when slipping
Added 4000 asset store animations so I could use 6 of them
Name Position
Fixed waterbottle, beachball not networking owner
Fixed double player again
Better player lerp
Jump anim, grounded fixes
Scoreboard
IceRoad, SimplePeople
First Pass Controller controls
Better cursor logging
Network deletion fixes
Return players to game scene after unparenting
Swapped scene order
Fixed no next level
Protocol++
Scoreboard stub
Fixed smash serialization
Fixed first join spawning on earlier island, added loading overlay
Personal Scores
Fixed camera hitting triggers
UpdateSceneviewConstantly
Added NetworkTime concept
NetworkSyncedRotation - doesn't need a view
Removed older rotation scripts
Sync server time once a second
Offline Mode
Fixed character not following platform
Rotate view with parent platform
Shitty house asset store pack
Finders level wip
Rotator on intro level for tests
Camera collision
Player position test
Fixed sea being martked static
Less next level delay
Intro level exit point is bigger
Reconnect on failure, show player/room counts on menu
Player don't collide, added player pushaway
Better level number handling
Firepit particles
Smoother player movement networking
Deleted unused
Show join/leave messages
Fixed > 100%
Buoyancy improvements
Fixed not being able to join another room after losing
Updated Name
Organization
Post process
Changed folder name
Rename Folder
Fix Ignores