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3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Recorded some replacement demos for Mazing.
10 Years Ago
Recorded some replacement demos for Mazing.
10 Years Ago
Flippin' tiles
10 Years Ago
Flippin' tiles
10 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
10 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
10 Years Ago
Fixed Mazing load times.
10 Years Ago
Fixed Mazing load times.
10 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
10 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
10 Years Ago
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
10 Years Ago
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Server no longer spawns cabinets, they get replicated fine if they're created in the scene. Different games don't sync yet though so the proxy will use the game on the prefab.
10 Years Ago
Server no longer spawns cabinets, they get replicated fine if they're created in the scene. Different games don't sync yet though so the proxy will use the game on the prefab.
10 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
10 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
10 Years Ago
Added compression to packaged sounds.
10 Years Ago
Added compression to packaged sounds.
10 Years Ago
Fix for remote controlled cabinets not having brighter screens.
10 Years Ago
Fix for remote controlled cabinets not having brighter screens.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Reconstructed the non-networked test scene.
10 Years Ago
Reconstructed the non-networked test scene.
10 Years Ago
Fixed BoltInit script not getting attached
10 Years Ago
Fixed BoltInit script not getting attached
10 Years Ago
Added missing scripts, ignoring bolt_src instead of bolt because that also ignores everything under Assets/bolt
10 Years Ago
Added missing scripts, ignoring bolt_src instead of bolt because that also ignores everything under Assets/bolt
10 Years Ago
Merge branch 'networking' of arcade
10 Years Ago
Merge branch 'networking' of arcade
10 Years Ago
Connections now send a JoinRequest event for the server to create their Player entity with their requested name.
10 Years Ago
Connections now send a JoinRequest event for the server to create their Player entity with their requested name.
10 Years Ago
Added Player enter and leave events. Needs work so the server can send a player entity id instead of name.
10 Years Ago
Added Player enter and leave events. Needs work so the server can send a player entity id instead of name.
10 Years Ago
Recoded multiplayer for latest version of Bolt. Making use of unique bolt ID's. Using unity-chan box model as placeholder.
10 Years Ago
Recoded multiplayer for latest version of Bolt. Making use of unique bolt ID's. Using unity-chan box model as placeholder.
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/Mathf.cs
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/Mathf.cs
10 Years Ago
Fixed compression for .demo files, still errors for images.
10 Years Ago
Fixed compression for .demo files, still errors for images.
10 Years Ago
Fixed Mazing's demo (and added some extra ones).
10 Years Ago
Fixed Mazing's demo (and added some extra ones).
10 Years Ago
Latest VSDoc metadata.
10 Years Ago
Latest VSDoc metadata.
10 Years Ago
Fixed demo files being spammed when starting recording.
10 Years Ago
Fixed demo files being spammed when starting recording.
10 Years Ago
Added VS project file for Mazing and removed some default parameter values so the game can be packaged on Windows.
10 Years Ago
Added VS project file for Mazing and removed some default parameter values so the game can be packaged on Windows.