repodm98cancel

53 Commits over 181 Days - 0.01cph!

45 Days Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
3 Months Ago
Obsolete fixes
3 Months Ago
Hammer attributes
3 Months Ago
Fix Reload after beeing holstered and re-deployed This should fix an issue the hidden gamemode also had Original Author: sbox-hidden/pull/2 Merge pull request #1 from JustPlayerDE/patch-1 Clear IsReloading on deploy
3 Months Ago
Fixed Inventory Slots 1 and 6 not being selectable via slot keys Fixed Inventory Slots 1 and 6 not being selectable via slot keys Merge pull request #3 from gvarados1/patch-1 Fixed Inventory Slots 1 and 6 not being selectable via slot keys
4 Months Ago
Update .addon
4 Months Ago
Warning Fixes
4 Months Ago
Fix crossbow zoom Use new attributes
4 Months Ago
Health is a float
4 Months Ago
Switch to new networkvar system
4 Months Ago
Debug Cleanup
4 Months Ago
Position refector
4 Months Ago
Update layout Player Pawn refactor TickPlayerAnimator -> SimulateAnimator
5 Months Ago
Content to root
5 Months Ago
Fixed WorldPos
5 Months Ago
ClassLibrary -> Library
5 Months Ago
Removed OwnerRpc
5 Months Ago
Remove redundant Player owner param on BaseWeapon
5 Months Ago
Switch stylesheet loading
6 Months Ago
Push ragdoll based on last damage
6 Months Ago
Copy decals to ragdoll on death
6 Months Ago
DamageIndicator direction is what you'd expect Hit Indicator is less insane
6 Months Ago
Disable hit indicator flash (at least until we have background-image-tint) DMWeapons use PickupTrigger Fixed weapon icons less lean Player use baseclass StartTouch - which uses PickupTrigger Disable/Enable pickup trigger so players don't steal your weapon from your hands
6 Months Ago
Make contents of this addon available to client download Fixed getting 2 pistol ammo every time you walked into a trigger :S Merge branch 'master' of dm98 TickPlayerUse
6 Months Ago
Update .addon
6 Months Ago
Fix damage indicator stopping spinning
6 Months Ago
Play sounds on the weapons on shoot so they're not culled by pvs
6 Months Ago
Don't select empty weapons, switch away from empty weapons Weapon icons
6 Months Ago
Throw weapon on drop Delete ragdoll after 20 seconds Ragdoll collision groups Crossbow bolt use DeleteAsync
6 Months Ago
Prefabs
6 Months Ago
Don't do a hit indicator if you hurt yourself Arrow Model Damage Indicator Hit indicator edge glow
6 Months Ago
Hit sound Panel extension Use GameTask.Delay instead of Task.Delay Hit indicator Shotgun tweaks
6 Months Ago
Crossbow model
6 Months Ago
Play 2D sounds via .FromScreen
6 Months Ago
Weapon Selection UI handles weapon drops proper Ammo count annoyances
6 Months Ago
Weapon selection UI
6 Months Ago
Player lazy aim test Messy Crosshair tests
7 Months Ago
Don't set viewmodel parent This EnableClientsideAnimation doesn't seem to be doing anything useful
7 Months Ago
Viewmodel bob/sway Scoreboard Update Rpc names Scoreboard
7 Months Ago
Weapon Titles PickupFeed HUD
7 Months Ago
WalkBob, Lean, Fovspeed
7 Months Ago
Prediction fixes
7 Months Ago
Screenshake on shoot
7 Months Ago
Allow placing weapons in hammer Use custom inventory Fix GiveAmmo Ammo/Weapon pickup sounds Respawn map placed weapons
7 Months Ago
Update API Don't try to reload if we're full
7 Months Ago
Reduce shotgun reload time Gamemode title
7 Months Ago
Fixed OnReloadFinish not being called on predicted player Shotgun partial reload animations Hide HUD if devcamera is active Take Ammo from SMG on fire test ammo
7 Months Ago
shotgun worldmodel anims/holdtypes
7 Months Ago
Use SMG assets
7 Months Ago
Ammo fixes