repofacepunch.constructcancel

31 Commits over 365 Days - 0.00cph!

26 Days Ago
removing test files, updated prefabs
26 Days Ago
updated map
45 Days Ago
updating map (lightmap optim/fix)
52 Days Ago
updated map, fixed broken entities, added car park barrier logic map update added some sewer grid, fixed some mesh gap, disabled breakable lights, tweak fog
4 Months Ago
fixing hanging frame cable length, fixing parking barrier entities + logic setup
4 Months Ago
fixed fire extinguisher rotation
4 Months Ago
Remove grass clusters
5 Months Ago
Fixed fire extinguisher rotations
5 Months Ago
Remove random rogue mesh breaking vis compile
5 Months Ago
Further lighting adjustments to construct and the skybox
5 Months Ago
Minor adjustments to construct lighting, make it energy conserving https://i.imgur.com/gvkG09d.jpg https://i.imgur.com/abTdmNg.jpg
6 Months Ago
updated skyhdr, prefab, moved assets
8 Months Ago
updated WIP vegetation
8 Months Ago
WIP vegetation, interior changes, post process fix fix
9 Months Ago
updated map
9 Months Ago
updated map
9 Months Ago
updated map
10 Months Ago
update cubemap, prefabs
11 Months Ago
updated map
11 Months Ago
updated prefabs
11 Months Ago
decal/ vis update
11 Months Ago
vis setup, skybox
11 Months Ago
Enable Git LFS
11 Months Ago
moved background to skybox, switch white room to static light, vis pass
11 Months Ago
updating map
11 Months Ago
fixed corrupted vmap
11 Months Ago
updated map prefab, moved post process to project
12 Months Ago
updated map
1 Year Ago
updated map/prefab
1 Year Ago
updated map and prefabs
1 Year Ago
Initial commit Map source Update .addon