repogarrysmodcancel

764 Commits over 2,679 Days - 0.01cph!

2 Days Ago
Fixed using wrong translation string in previous commits
2 Days Ago
Localization for NPC and Vehicle tabs Closes garrysmod/pull/2122 Co-Authored-By: Tora <49911006+NovaDiablox@users.noreply.github.com> Added Resistance Turret to spawnmenu Tooltips for Vehicles tab in spawnmenu Lack of these was hiding why the "Car Seat 1 2 3" existed from the players.
2 Days Ago
Use localized entity names for bouncy ball, sandbox editor entities Removed unused variables in Problems panels Removed duplicates in localization files Fixed missing wooden ladder footsteps Jalopy wheel size change for new model So the visuals match with the physics better
2 Days Ago
Remove arguments overloading in surface.SetDrawColor (#2125) * Remove arguments overload * Code styling
2 Days Ago
TTT: Updated Turkish Localization (#2127) * TTT: Quickchat Fix in Turkish * Update turkish.lua * Update turkish.lua * Updated Turkish Properties
2 Days Ago
Localization Support for key bindings. (#2126)
2 Days Ago
Create .editorconfig Lets try and see if this does anything useful
3 Days Ago
Localization Support For In Game Weapons & Items (#2114) * test * Add Properties File * Trying to figure out what's wrong * Update game_hl2.lua * ... * Finally I got it right * Localization Support: game_hl2.lua * Update game_hl2.lua lua/includes/extensions/table.lua:87: bad argument #1 to 'pairs' (table expected, got number) 1. pairs - [C]:-1 2. Merge - lua/includes/extensions/table.lua:87 3. ADD_ITEM - lua/autorun/game_hl2.lua:7 4. unknown - lua/autorun/game_hl2.lua:21 * Update game_hl2.lua * Update game_hl2.lua * Slowy fixing # * ... * Update game_hl2.lua * Fix HL Source Category * Add Back Phsygun * Add HL: Source Ammo * Update game_hl2.lua * Fix Space * Portal Core Ents * Portal Cores * Rework how translations are applied Also no unnecessary changes to order and stuff * Update and rename engine_entities.properties to entities.properties --------- Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
10 Days Ago
Implemented DTree:GetText Minor cleanups for Sandbox world hints rendering Consistent return types from Sandbox tool Make* functions Constraint library clean ups Nocollide undo fix for Sandbox SWEPs autorefresh for spawnmenu garrysmod-requests/issues/2475 Minor cleanups
10 Days Ago
Minor improvements (#2120)
10 Days Ago
Update spanish.lua in the terrortown gamemode (#2118)
10 Days Ago
Fixed attempt to index global 'sam' (a nil value) (#2121)
22 Days Ago
Improve SortedPairs even more (#2032) * Improve SortedPairs even more pr #2015 is good, but we can make it much better. improvments: table.insert( tbl, val ) > tbl[ #tbl + 1 ] = val next( keys, i ) > keys [ i ] benchmarks: brandonsturgeon's version is 10.57% better then default. my version is 35.87% better then default or 28.29% better then brandonsturgeon's. bench src: https://gist.github.com/Be1zebub/4b90791fc7ab2d89a18c7a93da143095 * Update table.lua not very significant, but why not + 2-5% more perf (compared to the improved version)
22 Days Ago
Allow for properties to be removed (#2113) * Allow for properties to be removed * Added validation checks
22 Days Ago
TTT: Update Turkish (#2112) * Update turkish.lua I can't believe I missed this one * Plural to Singular Plural to Singular to mimic CS2's translation.
23 Days Ago
Add a search bar to sequences and make them sort properly. (#2101) * Add a search bar to sequences and make them sort properly. * Update iconeditor.lua * Update iconeditor.lua * Update iconeditor.lua * Update iconeditor.lua * Update localized string for the search bar placeholder --------- Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
24 Days Ago
Delete constraints.lua Unused file Make game mount list wider (Adjustments for #2110) Fixed Sandbox Tool Lua errors from engine saves Would happen if the save was made with tools that are no longer available when the save is loaded Show the unbound command in hints, if a command doesn't have a key bound Based on the idea of garrysmod/pull/1962 Fixed halo rendering on certain models making the screen black. garrysmod-issues/issues/6000 Improvements to MatSelect panel Improvements to PropSelect panel (to match MatSelect) Added sbox_max(rope)constraints
27 Days Ago
TTT: fix and optimize traitor button rendering (#2111) - Prevent the highlighted button from redrawing for every button iterated through afterwards - Don't draw an unhighlighted button if that button is highlighted - Reset button texture after drawing a highlighted button so that other buttons don't appear highlighted - Fix param translation text causing forced additive rendering
31 Days Ago
util.IntervalTimer (#2086) * Update util.lua - Added new function util.IntervalTimer, this is an IntervalTimer as found in the source SDK * Update util.lua * Update util.lua - Merged util.IntervalTimer with util.Timer * Update util.lua - Undo a change made to the util.Timer Started function * Update util.lua - Remove IsLessThan and IsGreaterThan functions from the util.Timer metatable * Update util.lua - Add missing comma * Update util.lua - Changed the return value of GetElaspedTime to -1.0 if the timer hasn't been started - Changed the util.Timer function to call the Start function upon creation * GetElaspedTime returns correct time after timer stops --------- Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
31 Days Ago
Show Icons for Mountable Games (#2110)
34 Days Ago
TTT: Add SAM support to karma banning (#2106)
35 Days Ago
DNumSlidier: Setting min or max value updates slider pos Merge some math lib optimizations from #1477 Closes #1477 Co-Authored-By: code_gs <collings509@gmail.com>
35 Days Ago
Use `m_pitch` and `m_yaw` for looking around in the taunt camera (#2108)
36 Days Ago
Error handle bad spawnlist files better Minor cleanups Fixed commits.facepunch.com link
36 Days Ago
Map Pool for G String (#2105)
37 Days Ago
TTT: Fix Swedish chef language borking setting (#2099)
38 Days Ago
Use math.tau in some places instead of 2π (#2104)
38 Days Ago
Typo In Motor Tool (#2102) Fixes garrysmod-issues/issues/5976
2 Months Ago
Replace debug.getregistry usage with RegisterMetaTable (#2097)
2 Months Ago
Fixed copy paste error in edit_sky
2 Months Ago
2 Months Ago
Update surfaceproperties.txt These values are not used, idk how they even got here
2 Months Ago
Added permissions.bin to gitignore More consistent TOOL Holster/Deploy behavior Call `onfailed` callback if HTTP returns false (http library) util.StringToType does not error with invalid "int" inputs Warning about bypassing blocked main menu Minor cleanup
3 Months Ago
Allow custom error message for CanArmDupe (#2065) * Add message to CanArmDupe * Duplicate changes to arming.lua * Duplicate the changes to arming.lua again
3 Months Ago
Added COLOR:Lerp "boolean" and "number" support for util.StringToType Improve map NPC name detection further Fixed Alyx's breathing breaking her other voice lines Update surfaceproperties.txt DNumSlider:SetEnabled affects the label as well Fixed DNumSlider default value resetting not working correctly Added string.NiceName Half-Life 2 map categories are done by map names directly Fulfills garrysmod/pull/2091 DLabel text color behavior changes * SetHighlight always overrides SetDark and SetBright * SetBright and SetDark disable each other * Different color for disabled labels Do not replicate certain Sandbox convars Block "Miscellaneous Symbols and Arrows" unicode block in server browser sent_ball Hammer support New env_blood options Improve documentation of "Cast entity shadows" option in Hammer More logical func_button defaults Bump "mat_hdr_level" problem severity Fixed DForm description in code Finger poser updates correctly on entity loss Faceposer flex groups https://files.facepunch.com/rubat/2024/June28-263-UnwittingEthiopianwolf.jpg Use string.NiceName where appropriate
3 Months Ago
player_manager.GetPlayerClassTable(Player ply) (#2038) * player_manager.GetPlayerClassTable(Player ply) A method to access a player class table more quickly. While it's nothing new - as we can already access the table of player classes and index it - it's a bit more elegant and performant, as it doesn't have to create a deep copy of the whole table.
3 Months Ago
TTT: add Turkish localization for menu options (#2088)
3 Months Ago
TTT: update Russian localization (#2087)
4 Months Ago
Updated talker scripts Lowercase talker files Update 016-half-life 2.txt mat_viewportscale problem FIxed "Other2" category fallback Changed how NPC names are generated in killfeed The changes are more for map spawned NPCs to take spawnmenu names, such as Antlion Workers, since they share classname with normal Antlions
5 Months Ago
New spawnlists Minor cleanups Filling in usage information for SWEPs/SENTs New Lamp Tool models Fixed DMenuOptionCVar resetting from cvar too early in certain use cases Fixes garrysmod/pull/2084 Added DSlider:ResetToDefault DColorCube/DColorMixer default color stuff Cookie support for DNumSlider & DCheckBox(Label) Will be used for Spawnicon Editor internally Remove Episode 2 exclusive soundscapes from gm_construct Fixed game-generated spawnlists using appID over game folder name concommand AutoComplete "arguments" argument Move "Delete X items" lower for spawnmenu multi-select right click menu This is more consistent with single select right click menus Added DAdjustableModelPanel:Set/GetMovementScale New features for Spawnicon Editor Move speed customization, FOV precise control, camera position copy/paste, quick rotate model +/- 45deg, Fixed selecting text in spawnicon editor only working on second try, forced LOD to highest Spawnmenu SWEP/SENT usage information on tooltip
5 Months Ago
Update detail.vbsp garrysmod-requests/issues/2351 Server browser style changes Remove weird symbols from server/gamemode names
5 Months Ago
TTT: networking optimizations and fixes (#2080) * Optimize ragdoll search network traffic * Fix disconnected player networking
5 Months Ago
Fixed color modify defaults not resetting "invert color" setting Replace some usages of debug.getregistry()
5 Months Ago
actually replace getconvarstring usage this time (#2077)
5 Months Ago
Optimize skypaint matproxy (#2068) * Optimize skypaint matproxy * Remove localized functions * Readd leading newline
5 Months Ago
remove duplicate id on input which breaks ReverseFilter() (#2079)
6 Months Ago
TTT: replace deprecated GetConVarNumber/String usage (#2076)
6 Months Ago
CSS file clean ups Minor changes Fixed Combine Soldiers with Shotguns having their skin reset (Sandbox) Create spawnlists from addons easily Main menu server browser additions * "Join when not full" option * Ability to add servers to favorites by IP
6 Months Ago
Small optimizations to GM:DrawDeathNotice() (#2045) - Localize the cl_drawhud convar and replace the use of the deprecated GetConVarNumber function with it - Don't reset the Deaths table if there's nothing in it - Don't iterate through the Deaths table twice
6 Months Ago
Move some hardcoded values of weapon_fists to SWEP.* variables Closes garrysmod/pull/1980 Co-Authored-By: code_gs <collings509@gmail.com>