repogarrysmodcancel

781 Commits over 2,710 Days - 0.01cph!

5 Years Ago
Fix error when gamemode has no valid settings (#1643) Fixes error: [MENU ERROR] lua/menu/mainmenu.lua:185: bad argument #1 to 'pairs' (table expected, got string)
5 Years Ago
Fix default skin to use self instead of SKIN (#1641)
5 Years Ago
weapon_base doesn't error in NPC hands
5 Years Ago
Fixed iconless notifications making errors OOPSIE
5 Years Ago
Fixed NPCs floating Sandbox hints don't show with Camera wep Fixed errors with drag'n'drop Fixes new spawnlist headers erroring Fixed "Make Persistent" option appearing when its disabled Fixed "Make Persistent" option appearing when Persistence is disabled Made sbox_godmode work in singleplayer Clearly tell player which options are MP only Tools can be used on non vphysics brushes You can place buttons on gm_construct mirror and white room, etc. spawnmenu right click menu fixes Fixed unselected icon right click menus changing when anything has been selected in the spawnmenu Translated right click menu for spawnlist headers
5 Years Ago
TTT: more fixes for Portuguese translation (#1640)
5 Years Ago
Update .gitignore Spawnmenu resizing saves And changes to make it usable on stupidly low resolutions drag'n'drop selection changes map categories changes spawnlist revert feature DefaultUnderline font changes Also increased width of dropdown in mutliplayer tab to fit the "no workshop downloads" option Updated language files GameUI has the multiplayer tab additions
5 Years Ago
Updated language files Fixed Snarks not attacking sometimes Read only drag'n'drop stuff You can only copy from readonly drag'n'drop panels. Used for Weapons/NPCs/Entities tabs in the spawnmenu to prevent ability to delete icons and have to resort to restarting the map to get them back
5 Years Ago
Update usermessage.lua Formatting changes to match the rest of the files
5 Years Ago
Fix SendUserMessage error when calling clientside (#1626) * Fix SendUserMessage error when calling clientside Though all this is deprecated, the function still shouldn't error when called from the client. I also removed the ``SERVER`` check inside ``usermessage.Hook`` since it never passed due to ``SERVER`` not being localised before the module call. * Update usermessage.lua
5 Years Ago
Optimized player.GetBy* functions in player.lua (#1628) * Update player.lua * Update player.lua * Update player.lua Style changes.
5 Years Ago
config_default.cfg reworked (#1632) - Removed `spawnmenu_icon_precache` because it is not a valid command; - Modified the `mp_decals` to the value of `2048` to equal the value of `r_decals` (`r_decals` gets resetted everytime you launch the game, so setting `r_decals` to `5000` will get its value back to `2048` when you relaunch the game, while `mp_decals` still with the value of `5000` because `mp_decals` it is stored in the `config.cfg` file, while `r_decals` is not, and to make both equal, here is the solution); - Modified the value of the `sensitivity` command to the value of `6` instead of `8`.
5 Years Ago
Offline workshop changes Necessary to display addons names and not error
5 Years Ago
Link to Garry's Mod wiki pages have changed. (#1637)
5 Years Ago
TTT: Portuguese translation fixes (#1636)
5 Years Ago
TTT: Update Portuguese translation (#1635)
5 Years Ago
Switched icon editor to sliders for skins/bg Delete closecaption files They are pointless here volume to loading screen Co-Authored-By: Nurdism <nurdism.io@gmail.com> DisableClipping restores to oldstate garrysmod-issues/issues/4375
5 Years Ago
Utilized: Vector and angle `Unpack` metamethods in`util.TypeToString` (#1622) * Utilized: Vevtor and angle `Unpack` metamethods in`util.TypeToString` * Updated: `TypeToString` * Removed: Whitespace
5 Years Ago
Fix Faceposer forcing hidden flexes to 0 This caused problems with DME eyelids
5 Years Ago
64bit SRCDS UI theme fixes DListView_ColumnPlain fix for extra panels Fixes garrysmod-issues/issues/4365
5 Years Ago
Change prop_effects FX on hover
5 Years Ago
Model keyvalue works on more NPCs
5 Years Ago
Force 64k char chat limit Updated language files Translate more parts of the game's UI Player model editor (+ search bar and resizeability) Icon editor Lua Errors message Spawnmenu right click menus Workshop mounting/fetching messages Hide subscribe buttons with -noworkshop And display a nice message that we are running in -noworkshop
5 Years Ago
TTT: Remove unused concommand (#1629)
5 Years Ago
TTT: fix infinite traitor selection loop in case of bad cvar value See also PR #1624 , but this is simpler.
5 Years Ago
Sub/unsub for demos/saves/dupes Update main_menu.properties In-game WS save/dupe/demo updating Steam workshop updating, and UI changes to enable that
5 Years Ago
steamworks.DownloadUGC support Also make demos error nicely on a failure to download from workshop Main menu subsctiptions include UGC UGC = demos/saves/dupes, control.Addons.js got cleaned up a bit Main menu out of engine fixes DlistView.GetSelectedLine returns panel too
5 Years Ago
Added dupes to main menu
5 Years Ago
Fix for demo icons being black Goes with the engine changes Change DImageButton's example image To be different from DImage in derma_controls New "publish creation" UI Updated language files
5 Years Ago
Fix errors from addons on spawnmenu creation Open the tool UI on the first open, not on creation to avoid errors from addons Get rid of steamworks.VoteInfo steamworks.FileInfo already has this info Merge branch 'master' of garrysmod
5 Years Ago
TTT: Added selector sphere to ttt_traitor_button in FGD (#1620)
5 Years Ago
Loading screen changes Just minor stuff Fixed Lua errors in Sandbox Control Panels for sliders that use invalid/non existent convars Changed Light Tool max brightness there is next to no visual difference between 255 and 20. Default value for gmod_suit in Sandbox
5 Years Ago
Some language fixes
5 Years Ago
Bouncy Ball serverside only DTVar callback
5 Years Ago
No rate/install buttons for floating gma ignoreZ for material CSS shell sounds/hl1 suit VO fix
5 Years Ago
Skins/bodygroups for dupe icons
5 Years Ago
HEV option for utilities menu cl_enable_loadingurl checkbox Also moved cvar to c++ side because it wouldn't save otherwise DTVar on client stuff
5 Years Ago
Cleaned up sql.lua
5 Years Ago
Add convar that allows players to disable viewing custom sv_loadingurls (#1265)
5 Years Ago
Added sql.IndexExists. (#1105)
5 Years Ago
Remvoe the unused arg from Player.PhysgunUnfreeze
5 Years Ago
Remove unused argument from the PhysgunUnfreeze call (#1604) [`Player.PhysgunUnfreeze`](https://wiki.garrysmod.com/page/Player/PhysgunUnfreeze) doesn't take any arguments.
5 Years Ago
string.NiceSize KiB/MiB/GiB -> KB/MB/GB (#1615)
5 Years Ago
Updated Stack implementation (#1566) * Updated Stack implementation - Moved all data to array indicies for faster access - Pop now errors when given invalid args - Pop now returns the last element it popped (solves garrysmod-requests/issues/217) - Various optimisations, biggest being changing table.remove to direct element removal in Pop * Add PopMulti * Make Pop(num>1) return the last element it popped instead of the first
5 Years Ago
Fixed undonum breaking undo
5 Years Ago
Workshop mounting message stuff Player classes do not reset HP/AP on transition
5 Years Ago
Changes to Toolgun's Screen rendering
5 Years Ago
Spawnmenu opens tool UI on creation GetTool little fix This is for cases where Lua on the Tool Gun hasn't loaded yet.
5 Years Ago
minmax for CreateClientConvar
5 Years Ago
Create .gitignore