branchrust_companion_react/mastercancel
1,036 Commits over 1,553 Days - 0.03cph!
TeamMemberTile refactor, Label Refactor for Styled Components
Fixing Styling on Latest Updates
Adding a Section component
Refactoring Server Information and Whos Playing
Oops forgot the pinch fix
Fix pinch zooming again, disable RN bridge spam
WIP jumpTo zoom, broke pinching though
Move Server Tile to Components
Moving Team and Other server info to components
refactor CSS in Server Hero
Actually working this time
Getting rid of error on the touchable opacity
Adding image to latest update
Changing the styledbutton type
NewsTile, Start of NavigationFooter, Active State on Navigation
Button Type Switch
secondary
Button type switch
bool on props
Start of Button Component
removing unused declarations
FontFamily bold toggle
styled-component container
StyledPage
Styled Heading, Adding FontFamily Component
Heading colour
Adding StatusBar
Merge branch 'master' of rust_companion_react
Fix map controls blocking map input on iOS
Set app to use dark theme
WIP making the map position be the center instead of top left
Hide map markers for dead players
WIP set initial map position
Allow ooming in a bit more
Styled component SafeArea
Colours and Styles for Navigation/Header + SafeAreaView
Add a button to the map to jump to your position
Tick servers in parallel instead of having them block eachother
PlayerPosition says the player is in the ocean when they're outside the grid (instead of garbage coordinates)
Fix inverted Y coordinate on PlayerPosition component
Add setting to toggle the map's grid layer
Add another setting to toggle grid cell lables (default off)
Fix map marker position regresion
Fix team members not updating properly because they used Long keys
Fixed team member markers not updating position
Grid almost matches the game now... almost
Update team info every 10 sec (instead of 50)
Split markers into their own map layer, MapView now takes layers as children
Update push notification registration every time the app loads
Expo upgrade, some fixes, unload the map when it's not active
Memoize a bunch of components for perf, update build settings
Add settings for notification channels, moved auth code into settings instead of serverlist
Autosave server list, fix map rendering wrong when server info isn't loaded yet
Remove the overpanning from the MapView and just use the map image size, fix the map breaking when switching servers
Clear server list when logging out
Add await on RPC send (fixes unhandled promise stuff)
Show loading indicators, show error component if things fail to load
Confirmation modal, confirm before removing servers