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453 Commits over 883 Days - 0.02cph!

9 Months Ago
BoxShooter can only grab Prop models
10 Months Ago
Create README.md
10 Months Ago
No Collide Tool https://files.facepunch.com/louie/1b1111b1/sbox-dev_Gz7LCkZGHU.jpg
10 Months Ago
Updated color tool; Right click removes color tint
10 Months Ago
Model Skin Changer https://files.facepunch.com/louie/1b1111b1/sbox-dev_DhhBf2XNh4.jpg
10 Months Ago
Search in Cloud Models https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
10 Months Ago
Remove unused show cloud models first
11 Months Ago
Cloud brass ejections
11 Months Ago
Add weapon tag so player doesn't collide with weapon. Clear weapon velocity before throw
11 Months Ago
Fix reload on mp5
11 Months Ago
Add weapon_mp5
11 Months Ago
Spawn Menu background tweaks
11 Months Ago
Add Noclip input action
11 Months Ago
.addon => .sbproj
11 Months Ago
Copy player anim params to viewmodel
11 Months Ago
1.5 local scale for pistol
11 Months Ago
Apply to cloud models too (whoops, ty @bakscratch)
11 Months Ago
Use own GameManager.OnDragDropped - create Prop instead of ModelEntity for breakables
11 Months Ago
Dampen speed for viewmodel bobbing offset to avoid jitter
11 Months Ago
Use asset.party toolgun
11 Months Ago
Fix viewmodel pitch and yaw delta
11 Months Ago
Add inertia damping to viewmodel (does calling this inertia even make sense for this anymore?)
11 Months Ago
Include menu content !
11 Months Ago
Menu/loading screen (placeholder, simple, horrible)
12 Months Ago
Make chat work again
12 Months Ago
Remove debug print Selecting a tool from the spawn menu properly selects the toolgun Lamp / Light entity: give solid tag Fix torch model physics being too complex and failing
12 Months Ago
Update parameter names on Fists weapon
12 Months Ago
Set deploy on viewmodels in OnAnimGraphCreated
12 Months Ago
Phygun and gravgun end grab on entity pre cleanup
12 Months Ago
Fix NRE when grabbed object with physgun is removed
12 Months Ago
Set anim helper VoiceLevel on server too
1 Year Ago
Use worldspace: false for view model camera stuff - hook in position offset
1 Year Ago
Update default map
1 Year Ago
Fix pistol creating wrong ViewModel type, should fix camera anim problems
1 Year Ago
Fixed ViewModel not applying camera rotation with animations driven from camera bone
1 Year Ago
Reload time matches reload anim better
1 Year Ago
Set up usp match bodygroups
1 Year Ago
Set up usp arms and anims
1 Year Ago
Fix resource paths Override pistol model with broken no-hands asset party version
1 Year Ago
Use actual beam pos for end of light beam
1 Year Ago
Add beam light to physgun https://cdn.discordapp.com/attachments/833983416390385685/1111754107720564816/sbox_0048.mp4
1 Year Ago
Fix overlapping usage of right joystick button
1 Year Ago
Use Actions
1 Year Ago
Update test case
1 Year Ago
If we're holding run down, play run animation - else always walk
1 Year Ago
Bind SlotPrev/SlotNext
1 Year Ago
Quick InputAction test w/ glyphs - suicide key, (K or Y Button on gamepads)
1 Year Ago
Added RPG weapon stub
1 Year Ago
Added temporary "giveall" command
1 Year Ago
Camera follow corpse on death