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453 Commits over 883 Days - 0.02cph!

6 Months Ago
BoxShooter can only grab Prop models
7 Months Ago
Create README.md
7 Months Ago
No Collide Tool https://files.facepunch.com/louie/1b1111b1/sbox-dev_Gz7LCkZGHU.jpg
7 Months Ago
Updated color tool; Right click removes color tint
7 Months Ago
Model Skin Changer https://files.facepunch.com/louie/1b1111b1/sbox-dev_DhhBf2XNh4.jpg
7 Months Ago
Search in Cloud Models https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
8 Months Ago
Remove unused show cloud models first
8 Months Ago
Cloud brass ejections
8 Months Ago
Add weapon tag so player doesn't collide with weapon. Clear weapon velocity before throw
8 Months Ago
Fix reload on mp5
8 Months Ago
Add weapon_mp5
8 Months Ago
Spawn Menu background tweaks
8 Months Ago
Add Noclip input action
8 Months Ago
.addon => .sbproj
8 Months Ago
Copy player anim params to viewmodel
8 Months Ago
1.5 local scale for pistol
8 Months Ago
Apply to cloud models too (whoops, ty @bakscratch)
8 Months Ago
Use own GameManager.OnDragDropped - create Prop instead of ModelEntity for breakables
8 Months Ago
Dampen speed for viewmodel bobbing offset to avoid jitter
8 Months Ago
Use asset.party toolgun
8 Months Ago
Fix viewmodel pitch and yaw delta
8 Months Ago
Add inertia damping to viewmodel (does calling this inertia even make sense for this anymore?)
8 Months Ago
Include menu content !
8 Months Ago
Menu/loading screen (placeholder, simple, horrible)
9 Months Ago
Make chat work again
9 Months Ago
Remove debug print Selecting a tool from the spawn menu properly selects the toolgun Lamp / Light entity: give solid tag Fix torch model physics being too complex and failing
9 Months Ago
Update parameter names on Fists weapon
9 Months Ago
Set deploy on viewmodels in OnAnimGraphCreated
9 Months Ago
Phygun and gravgun end grab on entity pre cleanup
9 Months Ago
Fix NRE when grabbed object with physgun is removed
9 Months Ago
Set anim helper VoiceLevel on server too
9 Months Ago
Use worldspace: false for view model camera stuff - hook in position offset
9 Months Ago
Update default map
9 Months Ago
Fix pistol creating wrong ViewModel type, should fix camera anim problems
9 Months Ago
Fixed ViewModel not applying camera rotation with animations driven from camera bone
9 Months Ago
Reload time matches reload anim better
9 Months Ago
Set up usp match bodygroups
9 Months Ago
Set up usp arms and anims
9 Months Ago
Fix resource paths Override pistol model with broken no-hands asset party version
10 Months Ago
Use actual beam pos for end of light beam
10 Months Ago
Add beam light to physgun https://cdn.discordapp.com/attachments/833983416390385685/1111754107720564816/sbox_0048.mp4
11 Months Ago
Fix overlapping usage of right joystick button
11 Months Ago
Use Actions
11 Months Ago
Update test case
11 Months Ago
If we're holding run down, play run animation - else always walk
12 Months Ago
Bind SlotPrev/SlotNext
1 Year Ago
Quick InputAction test w/ glyphs - suicide key, (K or Y Button on gamepads)
1 Year Ago
Added RPG weapon stub
1 Year Ago
Added temporary "giveall" command
1 Year Ago
Camera follow corpse on death