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370 Commits over 518 Days - 0.03cph!

14 Days Ago
respawn_entities also does so on the clients
15 Days Ago
Fix car authority exception
15 Days Ago
Get rid of compile warnings about glow for now
20 Days Ago
pickup debris with physgun and gravgun
22 Days Ago
Fix NRE in player TakeDamage
25 Days Ago
Slow down the grab distance a bit
25 Days Ago
FIlter out damage from grabbed objects using tags
25 Days Ago
Fix obsolete GetTypeByName
25 Days Ago
Remove unused .vtex_c
29 Days Ago
models resource path
29 Days Ago
Remove physgun rotate hacks, Input.MouseDelta is fixed
30 Days Ago
Fix car screen shake
30 Days Ago
Fix car not smashing through things Fix car not driving under water
33 Days Ago
Fix warning
33 Days Ago
Rotate with physgun using accumulated analog look deltas so it's consistent across frame rates (Input.MouseDelta is unreliable per tick)
34 Days Ago
gravgun uses smooth damp instead of joints
35 Days Ago
gravgun only works on dynamic bodies
35 Days Ago
Localization tests
38 Days Ago
formatting
38 Days Ago
Rework physgun to use smooth damp functions, to show the usefulness of it, and it works nicer. Use the tag system to check for already grabbed objects
42 Days Ago
Disable prediction on car
44 Days Ago
Remove driver before grabbing input so car doesn't drive by itself
47 Days Ago
Compiled content
47 Days Ago
Set physics substeps to 4, to prevent ragdoll "stretching" issues
57 Days Ago
Fix BaseTool not being filtered out of tool UI
57 Days Ago
Add tracing to base tool
59 Days Ago
Rework tools to fix dodgy previews
60 Days Ago
Bump up z-index of spawn menu so it's above chat
60 Days Ago
Fix car not working (Velocity and PhysicsBody.Velocity returning different values now?)
2 Months Ago
Hook up voice level again on animhelper
2 Months Ago
Add voice speaker ui element
2 Months Ago
Enable ragdoll physics
2 Months Ago
Fix obsolete warnings
3 Months Ago
Trace with no radius for melee and try again with radius if it doesn't hit
3 Months Ago
bump up footstep volume so you can actually hear it Fix triggers colliding with solids
3 Months Ago
Add glass collision type
3 Months Ago
Collision Tags update
3 Months Ago
Fix phygun, gravgun hitting owner etc Add collision rules Fix clientside ragdoll collision groups Player use collision mask Don't use collisiongroup Set Seed when shooting bullet
3 Months Ago
Ragdoll copies material overrides
3 Months Ago
tool and flashlight 1 handed
3 Months Ago
Fix hold type not being set to none when we don't have a carriable
3 Months Ago
Fix player SimulateAnimation not using active controller which stopped noclip anims from working
3 Months Ago
Fix player not using sit animation in car
3 Months Ago
Don't use StandardPlayerAnimator More animHelper stuff for max
3 Months Ago
Update .addon (max players)
3 Months Ago
some compiled files it keeps generating
3 Months Ago
Get rid of obsolete warnings on the Noise entity
4 Months Ago
no stength
4 Months Ago
Update thrusterprojector.vmat_c
4 Months Ago
Attack1/2 -> PrimaryAttack SecondaryAttack