branchsbox-architect/mastercancel

71 Commits over 608 Days - 0.00cph!

1 Year Ago
Updated UI
1 Year Ago
More ui stuff free place items
1 Year Ago
Allow swapping of items + temp ui
1 Year Ago
fix ui not appearing
1 Year Ago
Item resource Basic placing, moving, removing on items temp ui .addon
2 Years Ago
Move some shit to util Add IntVector2
2 Years Ago
Add preview to placeable tool
2 Years Ago
Add object resource to define placeable objects
2 Years Ago
Placeables use grid coords instead of axis row, easier to manage Remove placeables on map reset Save and load placeables
2 Years Ago
spawn door frame model for placeable
2 Years Ago
debug draw placeables
2 Years Ago
Add axis and row to placeable
2 Years Ago
Clip polygons from walls for placeables
2 Years Ago
Use clipper2
2 Years Ago
wall debug
2 Years Ago
remake hud
2 Years Ago
Get game compiling again
3 Years Ago
fix wall preview fucking up
3 Years Ago
mesh all sides of wall preview
3 Years Ago
Don't simulate current tool if we're driving the camera
3 Years Ago
Allow all tools to use arrow preview
3 Years Ago
Temp Placement arrow
3 Years Ago
fix wall preview
3 Years Ago
Removed _c's files Lets not push _c's files every push anymore
3 Years Ago
Added temp arrow
3 Years Ago
Use the new debug overlay thing
3 Years Ago
test the new particle when removing a room
3 Years Ago
Updated wall place particle
3 Years Ago
Temp wall placed particle
3 Years Ago
Fix bug getting corner half edges or vertices of face
3 Years Ago
change preview color for removing walls
3 Years Ago
Add simple preview rendering for wall tool
3 Years Ago
Fix camera being shit at low fps
3 Years Ago
Only remove distinct edges when removing room
3 Years Ago
Properly remove floors by setting the type to zero and removing any edges that don't have a floor opposite Remove whole rooms with select tool until there's proper selecting
3 Years Ago
Better copying of face properties Don't destroy edge of connecting rooms when removing wall, just set the wall type to zero
3 Years Ago
Try to remove rooms by removing edges that have an outer face
3 Years Ago
Add half edge data to support foundations and platforms Better base tool Create a physics body for each wall, mapping triangle index is unreliable Try to remove walls with delete tool
3 Years Ago
Add command to reset map
3 Years Ago
Don't allocate massive buffers upfront, resize as needed
3 Years Ago
Inherit face data when splitting a face
3 Years Ago
add edge type and face type/height to map save/load
3 Years Ago
temp tool to raise and lower floors
3 Years Ago
Simple tool system
3 Years Ago
Add floor mesh so we can replace with a terrain later
3 Years Ago
Updated lighting on test map
3 Years Ago
Add grid mesh to floors
3 Years Ago
Simple Test map
3 Years Ago
adjusted transparency on grid mat
3 Years Ago
Architect grid material