reposbox-assetscancel

513 Commits over 336 Days - 0.06cph!

Yesterday
packaged food pre brand checkin
Yesterday
shader tests
10 Days Ago
Cans branding update
13 Days Ago
set default beard and hair tint colour to match
34 Days Ago
Update sceneviewer_weapons.scene
34 Days Ago
Update charactercontroller.scene
34 Days Ago
packaged food - cans branding texture update Merge branch 'main' of sbox-assets
34 Days Ago
Viewmodel camera
35 Days Ago
Aircon wall units 3 new aircon units and updated old aircon to have the same theme Merge branch 'main' of sbox-assets
35 Days Ago
v_trenchknife: missing AnimConstraint prefab + integrate attack anim into animgraph
35 Days Ago
v_trenchknife: initial commit with basic animgraph
39 Days Ago
Fixed clothing being reset when deselecting
39 Days Ago
Fix adding and removing clothing
39 Days Ago
Actually fix clothing dresser
39 Days Ago
Fixed compile clothing error
39 Days Ago
Hair & Beard Tinting (Test)
42 Days Ago
worldmodel orientation fix for spaghelli shotgun
42 Days Ago
spaghelli M4 shotgun worldmodel lods update weapon attachments world model and lods update
45 Days Ago
viewmodel foregrip attachments added https://files.facepunch.com/rickgreeve/Screenshot_1.jpg https://files.facepunch.com/rickgreeve/Screenshot_2.jpg
46 Days Ago
meta files
46 Days Ago
cleaned up chipboard_a, added dirty blend added decal_footprints_a
47 Days Ago
tint the dirt on floor_tile_02
47 Days Ago
Add dirt blend floor_tile_02
47 Days Ago
updated insulation_a
49 Days Ago
M4A1 texture update
49 Days Ago
added insulation_a mat
50 Days Ago
Only tint the plaster on the brick_d
50 Days Ago
updated brick_single_a2 blend
52 Days Ago
packaged food - cans update
53 Days Ago
sceneviewer_weapons
53 Days Ago
foregrip_straight
53 Days Ago
added decal_leak_d overlay
53 Days Ago
added decal_scratches_a + b https://files.facepunch.com/jason/1b2311b1/sbox-dev_VxQ1F2fTVm.png
53 Days Ago
upload more assets .meta
53 Days Ago
Can meta files
53 Days Ago
add new skin to bricks
54 Days Ago
added decal_leak_b5
54 Days Ago
food packaging - canned food, updated scale, pre 2D final texture pass
54 Days Ago
added wall_brick_b2_trim_noalpha
54 Days Ago
added wall_brick_b2 trim + single mats
54 Days Ago
wall_brick_b2 meta
54 Days Ago
lighter brick material added (wall_brick_b2)
55 Days Ago
Fix glass scope shader
55 Days Ago
upload decals
55 Days Ago
M4A1 viewmodel and worldmodel only https://files.facepunch.com/rickgreeve/M4A1_03.jpg https://files.facepunch.com/rickgreeve/gN5xy0GIke.jpg
56 Days Ago
v_rmr resolution change 9mm bullet texture update 5.56x45 Bullet added https://files.facepunch.com/rickgreeve/305088549-03cb2be9-8e59-484e-9da9-17fb7f4a1c9a.png
56 Days Ago
Fix window shader not compiling
56 Days Ago
missed a few uploads and a couple more
56 Days Ago
Upload and clean up + move wip files to construct
56 Days Ago
food packaging cans