reposbox-assetscancel

738 Commits over 489 Days - 0.06cph!

4 Days Ago
grenades hold_R fix
4 Days Ago
added hold_R to grenades
5 Days Ago
Smoke grenade world model and LODs
5 Days Ago
Smoke grenade Viewmodel only https://files.facepunch.com/rickgreeve/Photos_38H8mXLTkL.jpg
8 Days Ago
debris kit final updates
9 Days Ago
Update w_m700.vmdl
9 Days Ago
Update w_m700.vmdl
9 Days Ago
worldmodel M700 update
9 Days Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
10 Days Ago
brickvent texture and material adjustment Merge branch 'main' of sbox-assets
11 Days Ago
Brick vent material adjustment
12 Days Ago
decal_brick_damage_a meta
14 Days Ago
brickvent decals texture update and adjustment
15 Days Ago
flashlight adjustments brickvent decal files
15 Days Ago
debris_a_pile + mat updates
16 Days Ago
debris_a_pile_01 + 02 vmdls
16 Days Ago
M700 world model LOD levels
16 Days Ago
M4A1 attachments have bones now
16 Days Ago
ranged sight worldmodel m700 now had ranged sight as default (bodygroups for irons sights still available)
17 Days Ago
wip debris_kit_a + debris_a assets https://files.facepunch.com/jason/1b2111b1/firefox_CqaZEf7HvS.png
17 Days Ago
M700 worldmodel
19 Days Ago
Allow player rotation in mayamode
19 Days Ago
Update to latest version
19 Days Ago
Adjust skid + use base animator
19 Days Ago
ranged sight texture update
19 Days Ago
Recompile a bunch of decals and fixed some using wrong shader
20 Days Ago
M4A1 camo mask update
28 Days Ago
Flashlight and material stack asset updates
30 Days Ago
Flashlight asset scene implementation
30 Days Ago
ranged sight texture update, and camo progress
30 Days Ago
Shader normal fix
30 Days Ago
added brick_debris_a material
30 Days Ago
v_usp: fixed two-handed firing anim errors
31 Days Ago
Shader Rotation
32 Days Ago
viewmodels now all have empty and full magazines in bodygroups
32 Days Ago
v_spaghellim4: added fire animation & hooked up dry fire
32 Days Ago
Shader adjustments
32 Days Ago
spraynet camo updates
32 Days Ago
camo lookdev update
32 Days Ago
weapon came lookdev scene
32 Days Ago
Reduce min limit
32 Days Ago
more spraynet camo adjustments
32 Days Ago
spraynet color update + RGB mask
32 Days Ago
Update v_m4a1.vmdl
32 Days Ago
spraynet camo
32 Days Ago
weapon camo folder cleanup
32 Days Ago
adjust roughness blend
32 Days Ago
Support tinting
32 Days Ago
More shader progress
32 Days Ago
fix normal not being correct