reposbox-assetscancel

553 Commits over 366 Days - 0.06cph!

Today
Colour Mapping support Update scene Updated sbox-content scene
6 Days Ago
eotech world model and lods Merge branch 'main' of sbox-assets
9 Days Ago
wild grass billboards test files and setup
9 Days Ago
added soil_a material
9 Days Ago
correcting file directory for chipboard_a
20 Days Ago
v_crowbar: attack, deploy, holster
20 Days Ago
magazines seperated for USP and M4
20 Days Ago
forest scene updates
20 Days Ago
leaves .meta
21 Days Ago
v_crowbar: actually properly export the weapon bones in the FBX files... + basic animgraph
21 Days Ago
v_crowbar: basic animated VMDL setup
22 Days Ago
M4A1 magazine seperated includes empty and full version as bodygroups
22 Days Ago
Removed world model mags, we're not doing it like this
22 Days Ago
MP5 magazine seperated bodygroups of a full and empty version
22 Days Ago
MP5 separate magazine models
22 Days Ago
holographic sight worldmodel
22 Days Ago
added leaves_scatter_c skin + snow blend for leaves tileable mat
22 Days Ago
Example model viewer scene
22 Days Ago
Just move it all to a library
22 Days Ago
Move ModelViewer to library
23 Days Ago
Add standalone M4 magazine vmdl
23 Days Ago
Layout change missed moving these two files
23 Days Ago
Holographic sight also added to weapons with a top rail https://files.facepunch.com/rickgreeve/g60QQcweyh.jpg
23 Days Ago
scale adam back to original mats
23 Days Ago
forest test updates
24 Days Ago
packaged food texture fix and asset party setup
27 Days Ago
terrain tests
27 Days Ago
default scene revert
29 Days Ago
packaged food finished textures
31 Days Ago
M4A1 normal fix
31 Days Ago
raised rmr added to M4 also added to asset party
31 Days Ago
added red dot sights to MP5 SMG and Shotgun also updated on asset party
31 Days Ago
Do shuffle different
33 Days Ago
Exaggerate rotateDifference float more
33 Days Ago
move_shuffle
34 Days Ago
M4A1 picatinny rail gap fix
36 Days Ago
Forgot Editor folder moved
36 Days Ago
Revert to older sceneview scene
36 Days Ago
Citizen Content > Assets Hackweek Content > Assets Model Viewer Content > Assets Rust Content > Assets Sbox Content > Assets character scene
36 Days Ago
shader updates
38 Days Ago
packaged food pre brand checkin
39 Days Ago
shader tests
48 Days Ago
Cans branding update
50 Days Ago
set default beard and hair tint colour to match
2 Months Ago
Update sceneviewer_weapons.scene
2 Months Ago
Update charactercontroller.scene
2 Months Ago
packaged food - cans branding texture update Merge branch 'main' of sbox-assets
2 Months Ago
Viewmodel camera
2 Months Ago
Aircon wall units 3 new aircon units and updated old aircon to have the same theme Merge branch 'main' of sbox-assets
2 Months Ago
v_trenchknife: missing AnimConstraint prefab + integrate attack anim into animgraph