671 Commits over 427 Days - 0.07cph!
v_usp: bit of polish on reload & deploy animations
v_usp: improve 2H_Deploy_Safety camera
v_usp: don't blank out the left arm of fire additives if two-handed
v_usp: added different fire animations for two-handed
v_usp: renamed all animations to be consistent with the naming scheme in Citizen ("1H/2H" goes first)
v_mp5: improved the look of firing by adding new animations, updating existing ones, and making the hold layer a bouncy spring
9mm brass eject particle
Steel grid correct surface
Dead end road sign from core
Concrete debris fix
Corrugated blend
Dynamic reflection on glossy concrete
Grass mud blend wip
Use new mud on asphalt blend
concrete_rough_a adjustments & polish
https://files.facepunch.com/jason/1b0311b1/sbox_w7v8uHVS9c.png
dirt_pile_01 vmdl LOD threshold adjustment
adjusted concrete_rough + damaged blends
added concrete_rough + damaged mat
added branding to ash_bin assets
added ash_bin assets
https://files.facepunch.com/jason/1b0111b1/sbox_yEbDFi7Veq.png
w_mp5: physics shapes + quick AO proxies
w_mp5: bone & attachments
v_usp: changed on-screen position to be a bit closer, higher, and a slight roll to the left. Also fixed bones for IK intermediaries in animations
adding plaster/brick blendable, adding door assets(model/mat/textures etc)
Merge branch 'main' of sbox-assets
v_mp5: deploy & reload animations + animgraph
Couch - TV
TV - fixed bug on lod 2 material
Updated couch AO proxy
Merge branch 'main' of sbox-assets
v_usp: fix reload's left hand having a bit of jank if you fired & reloaded immediately
couch
Merge branch 'main' of sbox-assets
uploaded waterbase_sign
https://files.facepunch.com/jason/1b2511b1/opera_IkqEceAq8W.jpg
v_mp5: initial animation commit
v_usp: fixed twist constraints missing
Fixed broken collision on https://asset.party/rust/rustwaterdrum
Rust vehicle parts
oil drum explosive meta
temporary fencing
bent variant and gib for large panel
Temporary fencing
Merge branch 'main' of sbox-assets
v_usp: move reloading states into their own sub-state machine, make fire additives with a separately timed reload interruption
_c's
Additional blend layers for grass dirt blend and asphalt blend
Small flower models
Stone tile brick materials
v_toolgun: latest blockout
v_usp: new animations, + animated camera rotation scales down with movement speed (down to 50% at 100 u/s)
Updated roof_bitumen_panels_hs
v_toolgun: updated blockout
v_toolgun (blockout version)
Assets to be uploaded from core