reposbox-assetscancel

837 Commits over 611 Days - 0.06cph!

1 Year Ago
Cleaned up stone_trim + ornate
1 Year Ago
added copious amounts of bird shit to roof_metal_panels_hs blend made procedural bird shit generator - will add overlays/decals from this shortly
1 Year Ago
MP5 Texture update
1 Year Ago
USP Pistol now includes RMR in bodygroups https://files.facepunch.com/rickgreeve/sbox_o1K0nzrqPM.mp4
1 Year Ago
Telephone box telephone box
1 Year Ago
Bait box Merge branch 'main' of sbox-assets
1 Year Ago
To Let signage meta files
1 Year Ago
Skip Merge branch 'main' of sbox-assets
1 Year Ago
v_usp: draft of two-handed idle & deploy (+ animgraph)
1 Year Ago
v_usp: added animated camera motion to reload animations
1 Year Ago
v_usp: trim sequence used for slide management, add fire variant
1 Year Ago
v_usp: reworked graph to have a slide manager, better core SM reload handling (code can set b_empty to false at any time during reload), & animation improvements
1 Year Ago
Pavement blends tweaked cardboard box materials
1 Year Ago
USP world model cleanup
1 Year Ago
silencer re export silencer was being scaled down in the viewmodel
1 Year Ago
MP5 Viewmodel Viewmodel only https://files.facepunch.com/rickgreeve/MP5_render_sbox_1.jpg
1 Year Ago
More asset corrections
1 Year Ago
Push all compiled apart from vtex
1 Year Ago
corrected file paths for roof_metal_panels + blends
1 Year Ago
Assets from core
1 Year Ago
Added roof_metal_panels multiple rust blends copper + iron oxide blends
1 Year Ago
v_usp: added camera animation to deploy & improved the animation
1 Year Ago
Fixed window shader
1 Year Ago
Fast food signs
1 Year Ago
Compiled shaders
1 Year Ago
Revert "telephone box" This reverts commit 122dbe75266b7c496cd573ea9228cc6959321037.
1 Year Ago
telephone box fixed wrong texture
1 Year Ago
Organisation for the future
1 Year Ago
MP5 weapon progress work in progress of the MP5 SMG
1 Year Ago
trench cover and telephone box
1 Year Ago
v_usp: ported existing animations to updated FPArms rig, adjusted grip, made reload animations more distinct, added dry fire state, made it & regular fire properly self-interrupting
1 Year Ago
Assets from core
1 Year Ago
Removed unused USP content
1 Year Ago
added marble_a_hs tweaked mat for stone_trim
1 Year Ago
Fast food branding wip
1 Year Ago
Updated asset zoo
1 Year Ago
Stone cladding hs blend meta
1 Year Ago
Add Tag to model materials Stone cladding hs blend
1 Year Ago
Updated flashing meshes, stone trim assets and roof_metal_panels hotspot
1 Year Ago
Models from core
1 Year Ago
roof_metal_panels_a1_hs and flashing meshes
1 Year Ago
Returned metal wheely bin and alarms to original path so we don't break maps
1 Year Ago
push decal
1 Year Ago
v_usp: animgraph implementation, additive idle layer, empty anims
1 Year Ago
Updated betcash logo
1 Year Ago
v_usp: reload animations Merge branch 'main' of sbox-assets
1 Year Ago
Updated asset library map
1 Year Ago
building01_stone_trim assets
1 Year Ago
Adjusted opening times overlay
1 Year Ago
Adjusted spacing and collision on betcash sign