reposbox-assetscancel

938 Commits over 670 Days - 0.06cph!

2 Months Ago
clawhammer_b prop
2 Months Ago
recompiled trimsheet blendable materials + added toolchest assets https://files.facepunch.com/jason/1b1811b1/sbox-dev_UYZVm5kUXh.png
2 Months Ago
Re-saved out impact.flesh.mist to fix up refs
2 Months Ago
Radiator Mesh and texture updates
2 Months Ago
toolchest prop
2 Months Ago
toolchest wip prop + adjusted metal_details mats
2 Months Ago
add geo to shovel, mmm roundness metal_details_02 trans map adjustments added metal_trim_painted_blend_03 mat tool chest WIP
2 Months Ago
explosive oil drum fixes vmdl recompile rake mesh adjustments
2 Months Ago
added garden rake prop
2 Months Ago
ratchet spanners and trowel props + fixes + pliers adjustment + added rusty skin to claw hammer
2 Months Ago
clawhammer, pliers, shovel props + meta https://files.facepunch.com/jason/1b1411b1/sbox-dev_Hta2FvHEUQ.png
2 Months Ago
Gas cylinder, radiator plunger and cap mesh and material asset updates
2 Months Ago
woodaxe meta
2 Months Ago
chest freezer, laundry basket and microwave Merge branch 'main' of sbox-assets
2 Months Ago
woodaxe prop + added iron to metal blend material https://files.facepunch.com/jason/1b0911b1/sbox-dev_MjWcz8Q7Qx.png
2 Months Ago
ceiling fan updates + added ceilingfan_c
2 Months Ago
added metal_details_02 uses transparency
2 Months Ago
adjusted metal_details trans map
2 Months Ago
ceilingfan_b prop adjusted metal_trim_painted_02 tint properties
2 Months Ago
ceilingfan_a prop
2 Months Ago
trim props trim prop sources Merge branch 'main' of sbox-assets
2 Months Ago
table_round_a + coffeetable_a props
2 Months Ago
cement mixer and wheelbarrow Merge branch 'main' of sbox-assets Merge branch 'main' of sbox-assets
3 Months Ago
Fixed using boolproperty
3 Months Ago
▍▄▌▆▅▌▋ ▅▄▋▇▊▍▊ ▄▉▋▄ (▆▊▄▆▇▅▇▄▉█)
3 Months Ago
flash grenade world model USP darken slide
3 Months Ago
table_round_a col
3 Months Ago
trimsheet props
3 Months Ago
wood_trim_polished_blend_04 files
4 Months Ago
drawer_a initial commit
4 Months Ago
metal trim meta
4 Months Ago
bookcase_01 + cabinet_b also allowed metal_trim_02 mat tinting
4 Months Ago
added wood_trim_polished_blend_03 update wardrobe_01
4 Months Ago
wardrobe_01 updates + wood_trim_polished_blend_02 meta
4 Months Ago
hoover mat tweaks added another wood_trim_polished blend material wardrobe_01 initial commit
4 Months Ago
hoover_a final
4 Months Ago
few hoover things
4 Months Ago
few asset fixes
4 Months Ago
Plunger vert colour adjustment
4 Months Ago
Plunger and Small Pipe Set Mesh update
4 Months Ago
impact_water prefab adjustment removed some bits
4 Months Ago
hoover files + plastic_hose cable material + plastic blend mat adjustments
4 Months Ago
more tweaks on hoover/plastic trims
4 Months Ago
hoover_a + trimsheet normal additions
4 Months Ago
cement mixer Merge branch 'main' of sbox-assets
4 Months Ago
recompile water_drum assets
4 Months Ago
Tool/Constraint blockout meshes update and upload
4 Months Ago
Small PVC Pipe set trimsheet blockout
4 Months Ago
Adjusted World Mapping Size of all trimsheets Stepped the mapping size down to 64 from 128, effectively doubling the working resolution of our trims. They were too low-res in most use-cases, producing shit mipmap compression. This shouldn't fuck anything, just makes everything sharper when hotspotting from now on
4 Months Ago
Frisbee blockout