reposbox-assetscancel

658 Commits over 427 Days - 0.06cph!

10 Months Ago
Bike wheel Merge branch 'main' of sbox-assets
10 Months Ago
adding wall/floor tile materials/textures
10 Months Ago
concrete trim sheet ao
10 Months Ago
v_mp5: Tags now properly suppress the ironsights exit additives
10 Months Ago
Remove skins from plastic crate
10 Months Ago
Trim sheets clean up
10 Months Ago
v_mp5: fix ironsights_fire_scale applying even outside of ironsights... 🤦‍♂️
10 Months Ago
v_usp/v_mp5: rename weightlists involved in & around weapon_root (they were getting kind of confusing) + reverse attack_hold scaling for fire additives
10 Months Ago
v_mp5: animgraph cleanup
10 Months Ago
v_usp: added parametric offsets Here's a *VERY EXAGGERATED* example of what this does: https://files.facepunch.com/maxlebled/1b1511b1/2023-09-15%2014-43-39.mp4
10 Months Ago
v_usp: look offset stuff
10 Months Ago
v_mp5: implemented new run & sprint movement animations https://files.facepunch.com/maxlebled/1b1511b1/2023-09-15%2008-07-53.mp4
10 Months Ago
Created Industrial stair material (not sure where it went)
10 Months Ago
rock_scatter updates added LODs added rock_scatter_pile_05 https://files.facepunch.com/jason/1b1411b1/sbox_uwgfrr1A1J.png
10 Months Ago
Plastic Crates
10 Months Ago
Bare concrete additional layer concrete floor tile
10 Months Ago
added rock_scatter updated snow_a1 material
10 Months Ago
World Model optimization for USP (now included RMR red dot) World Model for Trenchknife
10 Months Ago
v_mp5: basic version of movement anim implementation
10 Months Ago
v_mp5: merge fire & dry fire groups together v_usp: merge fire & dry fire groups together
10 Months Ago
added roof_bitumen_panels tileable material
10 Months Ago
Angled fence panel Bare concrete colour adjustment
10 Months Ago
initial terrain_embankment_a commit
10 Months Ago
delete unnecessary texture map
10 Months Ago
Ash Tray Model
10 Months Ago
added snow detail normal
10 Months Ago
crowbar texture update and worldmodel
10 Months Ago
trenchknife folder name correction
10 Months Ago
added Trench Knife https://files.facepunch.com/rickgreeve/Trenchknife.jpg
10 Months Ago
Spaghelli M4 and shotgun shell https://files.facepunch.com/rickgreeve/BenelliM4_textures_05.jpg
10 Months Ago
added snow blend https://files.facepunch.com/jason/1b1111b1/sbox_1g5fWqPdU1.mp4
10 Months Ago
v_mp5: reduce jump/land/airborne additives while in ironsights
10 Months Ago
v_mp5: added jump/airborne/land (temp anims for now)
10 Months Ago
v_usp: fixed landing to idle transition referencing invalid parameter IDs
11 Months Ago
chipboard_a meta file
11 Months Ago
v_usp: jump/airborne/land are now additives, and can play on top of other animations; they also get partially weakened using a Tag-based system during certain animations (actions such as reload, or firing), so you still feel the impact of jumping & landing, but it's not as disruptive to those animations anymore https://files.facepunch.com/maxlebled/1b0911b1/2023-09-09%2009-17-56.mp4
11 Months Ago
crowbar scale fix
11 Months Ago
Crowbar Viewmodel added https://asset.party/facepunch/v_crowbar https://files.facepunch.com/rickgreeve/crowbar_render_2.jpg
11 Months Ago
v_usp: improved blending at the end of the two-handed reloads
11 Months Ago
v_usp: added two-handed versions of the reload animations
11 Months Ago
.meta files
11 Months Ago
added materials Added concrete_damaged + concrete_cast_hs_02 + concrete_wall_bare_02 materials Added rebar material https://files.facepunch.com/jason/1b0511b1/opera_xJNKVvsSjy.png
11 Months Ago
added brighter skin for dirt_pile assets
11 Months Ago
v_mp5: added Reload_Empty animation https://files.facepunch.com/maxlebled/1b0311b1/2023-09-03%2005-47-44.mp4
11 Months Ago
added trash_a tileable material + trash_pile_c_05 https://files.facepunch.com/jason/1b0311b1/sbox_YonXpWPV9u.png
11 Months Ago
Station signage
11 Months Ago
trash_pile asset updates
11 Months Ago
v_mp5: improved reload animation
11 Months Ago
Updated door signs Test pvc material Updated pavement trim blend worldmapping window test material adjusted stone brick tile _c's Wip mortar wall wip bare concrete wall removed metal texture from cardboard box skin Updated scale on 9mm silencer fixed collision on 9mm ejectbrass particle
11 Months Ago
v_mp5: polished holster animation https://files.facepunch.com/maxlebled/1b3011b1/2023-08-30%2023-24-55.mp4