reposbox-assetscancel

815 Commits over 580 Days - 0.06cph!

43 Days Ago
Update asset metas
43 Days Ago
Add props scene to rust content
46 Days Ago
Locker assets
48 Days Ago
concrete_trim_02 painted files
48 Days Ago
material meta files
49 Days Ago
Update Model Viewer to use Features
50 Days Ago
a few asset updates/meta files
54 Days Ago
dirt_mound_a + b assets
55 Days Ago
Flash and Decoy Grenade ViewModels https://files.facepunch.com/rickgreeve/image%20%2826%29.png
56 Days Ago
updated .proj + inputs
58 Days Ago
adjusted metal_trim_rust_01 mat
2 Months Ago
added brick_debris_a2 blend updated some existing sbox.game assets
2 Months Ago
Weapon .meta files
2 Months Ago
v_m700: initial first-person setup (including animgraph)
2 Months Ago
M700 rebake with correct triangulation
2 Months Ago
added materials + decals + decal_dirt_b + decal_footprints_a + dirt_ground_02_blend
2 Months Ago
brick_debris_a + debris_a vmat meta
2 Months Ago
v_spaghellim4: make the initial arc of the deploy animation nicer
2 Months Ago
Fixed handling of sprint-suppressing Tag on v_m4a1, v_usp, v_spaghellim4, v_mp5: the Tag now gets properly caught when the animgraph initializes, by enforcing a one-time 50ms delay in relevant state machines. Also harmonized some logic across graphs.
2 Months Ago
v_spaghellim4: added new deploy animation
3 Months Ago
*/.sbox instead
3 Months Ago
Batch-committing all changed files from change to cloud content references that now explicitly reference specific version numbers
3 Months Ago
Add new "/.sbox/" folder to .gitignore
3 Months Ago
molotov initial push
3 Months Ago
incendiary grenade model and textures
3 Months Ago
Fix compile errors on sbox_content project
3 Months Ago
fix INetworkSerializable errors
4 Months Ago
grenades hold_R fix
4 Months Ago
added hold_R to grenades
4 Months Ago
Smoke grenade world model and LODs
4 Months Ago
Smoke grenade Viewmodel only https://files.facepunch.com/rickgreeve/Photos_38H8mXLTkL.jpg
4 Months Ago
debris kit final updates
4 Months Ago
Update w_m700.vmdl
4 Months Ago
Update w_m700.vmdl
4 Months Ago
worldmodel M700 update
4 Months Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
4 Months Ago
brickvent texture and material adjustment Merge branch 'main' of sbox-assets
4 Months Ago
Brick vent material adjustment
4 Months Ago
decal_brick_damage_a meta
4 Months Ago
brickvent decals texture update and adjustment
4 Months Ago
flashlight adjustments brickvent decal files
4 Months Ago
debris_a_pile + mat updates
4 Months Ago
debris_a_pile_01 + 02 vmdls
4 Months Ago
M700 world model LOD levels
4 Months Ago
M4A1 attachments have bones now
4 Months Ago
ranged sight worldmodel m700 now had ranged sight as default (bodygroups for irons sights still available)
4 Months Ago
wip debris_kit_a + debris_a assets https://files.facepunch.com/jason/1b2111b1/firefox_CqaZEf7HvS.png
4 Months Ago
M700 worldmodel
4 Months Ago
Allow player rotation in mayamode
4 Months Ago
Update to latest version