reposbox-assetscancel

942 Commits over 670 Days - 0.06cph!

6 Months Ago
molotov initial push
7 Months Ago
incendiary grenade model and textures
7 Months Ago
Fix compile errors on sbox_content project
7 Months Ago
fix INetworkSerializable errors
7 Months Ago
grenades hold_R fix
7 Months Ago
added hold_R to grenades
7 Months Ago
Smoke grenade world model and LODs
7 Months Ago
Smoke grenade Viewmodel only https://files.facepunch.com/rickgreeve/Photos_38H8mXLTkL.jpg
7 Months Ago
debris kit final updates
7 Months Ago
Update w_m700.vmdl
7 Months Ago
Update w_m700.vmdl
7 Months Ago
worldmodel M700 update
7 Months Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
7 Months Ago
brickvent texture and material adjustment Merge branch 'main' of sbox-assets
7 Months Ago
Brick vent material adjustment
7 Months Ago
decal_brick_damage_a meta
7 Months Ago
brickvent decals texture update and adjustment
7 Months Ago
flashlight adjustments brickvent decal files
7 Months Ago
debris_a_pile + mat updates
7 Months Ago
debris_a_pile_01 + 02 vmdls
7 Months Ago
M700 world model LOD levels
7 Months Ago
M4A1 attachments have bones now
7 Months Ago
ranged sight worldmodel m700 now had ranged sight as default (bodygroups for irons sights still available)
7 Months Ago
wip debris_kit_a + debris_a assets https://files.facepunch.com/jason/1b2111b1/firefox_CqaZEf7HvS.png
7 Months Ago
M700 worldmodel
7 Months Ago
Allow player rotation in mayamode
7 Months Ago
Update to latest version
7 Months Ago
Adjust skid + use base animator
8 Months Ago
ranged sight texture update
8 Months Ago
Recompile a bunch of decals and fixed some using wrong shader
8 Months Ago
M4A1 camo mask update
8 Months Ago
Flashlight and material stack asset updates
8 Months Ago
Flashlight asset scene implementation
8 Months Ago
ranged sight texture update, and camo progress
8 Months Ago
Shader normal fix
8 Months Ago
added brick_debris_a material
8 Months Ago
v_usp: fixed two-handed firing anim errors
8 Months Ago
Shader Rotation
8 Months Ago
viewmodels now all have empty and full magazines in bodygroups
8 Months Ago
v_spaghellim4: added fire animation & hooked up dry fire
8 Months Ago
Shader adjustments
8 Months Ago
spraynet camo updates
8 Months Ago
camo lookdev update
8 Months Ago
weapon came lookdev scene
8 Months Ago
Reduce min limit
8 Months Ago
more spraynet camo adjustments
8 Months Ago
spraynet color update + RGB mask
8 Months Ago
Update v_m4a1.vmdl
8 Months Ago
spraynet camo
8 Months Ago
weapon camo folder cleanup