branchsbox-benchmark/maincancel

22 Commits over 214 Days - 0.00cph!

37 Days Ago
Fix Camera Rotation
37 Days Ago
Bump amount of nav tiles generated per frame
37 Days Ago
Implement IBenchmarkComponent for Navmesh generation test
38 Days Ago
Add NavMesh Generation Benchmark
51 Days Ago
Add prefab.clone gameobject.clone Tweak times
5 Months Ago
Physic2d test
6 Months Ago
Volumetric fog benchmark
6 Months Ago
Navmesh test
6 Months Ago
Character Controller test
6 Months Ago
Fix cubes_actions test name
6 Months Ago
Add cubes_actions.scene Each cube uses an action to change color every update
6 Months Ago
ui render test
6 Months Ago
Include cubes scene
6 Months Ago
Allow running individual benchmarks, change camera position loop Cubes test particle collision scene
6 Months Ago
Update .sbproj
6 Months Ago
Use engine benchmark api
7 Months Ago
Don't save spawned objects Tweak scenes
7 Months Ago
Write specs to seperate file, print paths to console
7 Months Ago
Populate GridScene on OnLoad Add GpuFrametime, Warmup time
8 Months Ago
add system info to benchmark results
8 Months Ago
Improve output format readability, remove optional result types Remove AudioReflections sampler
8 Months Ago
initial commit w/ placeholder scenes