branchsbox-benchmark/maincancel

22 Commits over 214 Days - 0.00cph!

2 Months Ago
Fix Camera Rotation
2 Months Ago
Bump amount of nav tiles generated per frame
2 Months Ago
Implement IBenchmarkComponent for Navmesh generation test
2 Months Ago
Add NavMesh Generation Benchmark
3 Months Ago
Add prefab.clone gameobject.clone Tweak times
6 Months Ago
Physic2d test
7 Months Ago
Volumetric fog benchmark
7 Months Ago
Navmesh test
7 Months Ago
Character Controller test
7 Months Ago
Fix cubes_actions test name
7 Months Ago
Add cubes_actions.scene Each cube uses an action to change color every update
7 Months Ago
ui render test
7 Months Ago
Include cubes scene
7 Months Ago
Allow running individual benchmarks, change camera position loop Cubes test particle collision scene
7 Months Ago
Update .sbproj
7 Months Ago
Use engine benchmark api
8 Months Ago
Don't save spawned objects Tweak scenes
8 Months Ago
Write specs to seperate file, print paths to console
8 Months Ago
Populate GridScene on OnLoad Add GpuFrametime, Warmup time
9 Months Ago
add system info to benchmark results
9 Months Ago
Improve output format readability, remove optional result types Remove AudioReflections sampler
9 Months Ago
initial commit w/ placeholder scenes