branchsbox-benchmark/maincancel

22 Commits over 214 Days - 0.00cph!

3 Days Ago
Fix Camera Rotation
3 Days Ago
Bump amount of nav tiles generated per frame
3 Days Ago
Implement IBenchmarkComponent for Navmesh generation test
3 Days Ago
Add NavMesh Generation Benchmark
16 Days Ago
Add prefab.clone gameobject.clone Tweak times
4 Months Ago
Physic2d test
4 Months Ago
Volumetric fog benchmark
4 Months Ago
Navmesh test
4 Months Ago
Character Controller test
5 Months Ago
Fix cubes_actions test name
5 Months Ago
Add cubes_actions.scene Each cube uses an action to change color every update
5 Months Ago
ui render test
5 Months Ago
Include cubes scene
5 Months Ago
Allow running individual benchmarks, change camera position loop Cubes test particle collision scene
5 Months Ago
Update .sbproj
5 Months Ago
Use engine benchmark api
6 Months Ago
Don't save spawned objects Tweak scenes
6 Months Ago
Write specs to seperate file, print paths to console
6 Months Ago
Populate GridScene on OnLoad Add GpuFrametime, Warmup time
6 Months Ago
add system info to benchmark results
7 Months Ago
Improve output format readability, remove optional result types Remove AudioReflections sampler
7 Months Ago
initial commit w/ placeholder scenes