branchsbox-boomer/maincancel

312 Commits over 153 Days - 0.08cph!

Yesterday
Killed obsolete hitbox code, replaced with hitbox tags
Yesterday
set the music volume the volume bar in the boomer settings wasn't setting the volume correctly
Yesterday
fixed models using the incorrect materials
3 Days Ago
vfx > shader recompile all materials correct coffin path
5 Days Ago
Update .addon asset clean up
8 Days Ago
Fix compile errors Assets compiled
Sam
31 Days Ago
Fix boomer shaders to API changes, add vfx_c
54 Days Ago
Fixed crosshair being in wrong pos
2 Months Ago
Fixed compile
3 Months Ago
Added sound option to jumppad
3 Months Ago
Use world model for editor models
3 Months Ago
Compiled assets Adjusted hud icons to match text
3 Months Ago
NRE in railgun
3 Months Ago
compiled assets
3 Months Ago
Correct game timer gradient
3 Months Ago
Fix setting names not showing
3 Months Ago
Recompile assets
3 Months Ago
Remove obsolete, fix settings menu
3 Months Ago
Added music box ent that plays music tweaked hit sound Compiled files
3 Months Ago
Update chatbox to use +iv_chat
3 Months Ago
Fix compile errors
3 Months Ago
Added Russian Language for when its supported in game (Thanks lyrica) Merge branch 'main' of sbox-boomer
3 Months Ago
Assets AddTime - server command to add minutes to game timer, so you don't get map changed while developing
3 Months Ago
Update .addon
3 Months Ago
Add warmup time to game settings
3 Months Ago
Added French Language for when its supported in game (Thanks KAYA & Del Tremblay) Ajout de la langue française pour quand cela sera supporté in-game
3 Months Ago
Added Pirate language option
3 Months Ago
Awards use localization file
3 Months Ago
Set random player color on player ctor, should fix strange color mismatching
3 Months Ago
Added Client.IsFriend Make sure IsTeamPlayEnabled doesn't error out Add entity hudmarker system Hook up hudmarker to players, only applicable in team play Merge branch 'main' of sbox-boomer
3 Months Ago
Added English language localization Updated the localization files
3 Months Ago
Fixed lobby
3 Months Ago
Updated Ammo models (Howie)
3 Months Ago
Adjusted lightning particle when zoomed in
3 Months Ago
Added LODs to the guns
3 Months Ago
Added Team modes
3 Months Ago
Only display damage / armor hints if the damage was inflicted
3 Months Ago
Fixed up friendly fire damage expression to also cover invalid attacker
3 Months Ago
Don't try to evaluate friendly fire if the attacker is us
3 Months Ago
Fix Enum.TryParse compiler error
3 Months Ago
Updated Weapon models and anims
3 Months Ago
Start work on Teams, Team Manager Add TeamComponent, Client.GetTeam, Client.SetTeam Set up team where needed on client join / left, inform team component of team changes. Gamemodes can define their own team sorting. This might not be needed. Add Friendly Fire convar, checks teams on damage Only check for friendly fire if team play is enabled Add Friendly Fire to lobby settings Set up player colors to match their team if applicable Forgot to rename these Set Pawn before player.Respawn, fixed team balancer Temporary way to sort by team in the scoreboard
3 Months Ago
Switched QuadDamage to basepickup Merge branch 'main' of sbox-boomer
3 Months Ago
Assets
3 Months Ago
Fix compile error
4 Months Ago
default controller settings
4 Months Ago
Add BasePickup, made ArmorPickup and converted ArmorShard to use it. No need to null out the model Add BasePickup.OnPickupAction, delete armor pickups when they're used if dropped by a player Refactor Ammo pickups to use BasePickup Armor pickup feed message uses armor granted value Added BasePickup.Disabled Re-enable if Disabled = false, disallow pickup Rename RespawnImmediately to SpawnImmediate - fix draw on startup Updated Health and armour to have fixed respawn values Merge branch 'main' into pickups Set up megahealth + respawn timer Mega armour set up Allow players to set Time Limit in lobby Game Type Lobby settings Back up round timer Hide timer once pickup is ready _cs Disable Quad Damage in hammer for now Slightly better map check
4 Months Ago
Respawn Timer Particle
4 Months Ago
If the map isn't set up correctly we go to a different map
4 Months Ago
Slight tidy up