branchsbox-boomer/maincancel

242 Commits over 31 Days - 0.33cph!

14 Days Ago
Updated Main shader Before https://files.facepunch.com/louie/1b2911b1/sbox_hkxBMckH01.png After https://files.facepunch.com/louie/1b2911b1/sbox_afQ4MX272x.png
14 Days Ago
Decrease effect on fall camera Fixed armour shoes
15 Days Ago
Player spawns with view angles of spawn point
15 Days Ago
Asset compile Use the player's FoV from settings
15 Days Ago
replaced armour pickup sound toned down fall camera
15 Days Ago
Reduced max buckshot ammo and increased grenades
15 Days Ago
Animated hud on damage Icons for grenade and rocket projectile
16 Days Ago
Allow ducking while in air Railgun crosshair easing matches its fire rate Restore camera modifiers for fall/slide/jump camera motion
16 Days Ago
Fix slide making you float up slopes
16 Days Ago
Add info to our chatbox when client joins and leaves, not the base chatbox
16 Days Ago
Rename the say concmd also
16 Days Ago
Ledge grab feels a bit better
16 Days Ago
rename chat_add and chat_addinfo concmds
16 Days Ago
Add some logs to chatbox to see why they aren't showing up in packaged game
16 Days Ago
Stomp bsw for simple in-hammer booleans (<3 tj)
16 Days Ago
Asset compile
16 Days Ago
Slight downward offset of rocket explosion position for owner to give a vertical impulse
16 Days Ago
Speed up nails
16 Days Ago
Push a bunch of compiled assets
16 Days Ago
Use BindClass instead for ammo transitions Sometimes isn't dirtying the style properly, investigating
16 Days Ago
Animate when you gain ammo, only if it's your current ammo type
16 Days Ago
Added convars to modify game state lengths Renamed Ammo to AmmoVital, fixed ammo take anim
16 Days Ago
Compiled files excluding vtex_c
16 Days Ago
Fixed players have 2 sets of guns Animate ammo count on shooting
16 Days Ago
Fixed Precache not working correctly Set round timer to 10mins
17 Days Ago
Fixed game not uploading
17 Days Ago
Increase collision boxes on ammo making easier to pickup
17 Days Ago
Boomer Chat box
17 Days Ago
Precache particles Enable shadows in fp for armour
17 Days Ago
Update .addon
17 Days Ago
Updated UI Removed saturation on low health
18 Days Ago
Map vote screen
18 Days Ago
Dont overheal on health and armour on on mega health/armour buff lightning gun
21 Days Ago
Removed DebugOverlays and Logs Show damage dealt on hud Better looking damage indicator
21 Days Ago
Playsound on get a kill Stop ledge grabbing on other players ui tweaks Damage Numbers Shooting anim on lightning gun Set players colour on spawn Hold space to vault Reduce the amount of rockets the player can hold Keyframed animations for hud elements Rocket launcher shoot animation Rail gun shoot animation
21 Days Ago
can switch sooner after switching weapon
21 Days Ago
Fixed Q to switch between last weapon
21 Days Ago
Remove old code
21 Days Ago
Only give weapons using GiveAll command if player does not already have that weapon Clean up the inventory system for Boomer and implement Q to switch Merge branch 'main' of sbox-boomer
22 Days Ago
Mega Armour (Gives player 200 armour( Fixed eyes not using custom shader Added rail sliding from super tumble Give player a jump back when leaving the rail Award styling Updated test map
22 Days Ago
Additional Sounds Nametag style tweak Added Body Armour clothing (Thanks ShadowBrain)
22 Days Ago
Updated coffin model Rocket trail
22 Days Ago
Parent nails that hit entities to the entity they hit
22 Days Ago
Fixed Lightning Gun + fixed Nail Gun errors
22 Days Ago
Test :S
22 Days Ago
Test
22 Days Ago
Fix LightningGun DamageModifier prediction + add GrenadeProjectile and have GrenadeLauncher use it so we can distinguish for the kill feed
22 Days Ago
Update GrenadeLauncher and RocketLauncher to use projectile's attacker and projectile as weapon
22 Days Ago
Clean
22 Days Ago
Destroy laser particle when lightning gun is destroyed