branchsbox-boomer/maincancel

242 Commits over 31 Days - 0.33cph!

22 Days Ago
Reverse airshot logic
22 Days Ago
Test to fix lighting particles network
22 Days Ago
More tweaks to consecutive
22 Days Ago
Tweak how consecutive kills are calculated
22 Days Ago
Actually fixed it
22 Days Ago
Fix sprees and consecutives
22 Days Ago
Only play sound to attacker
22 Days Ago
Don't play headshot sound for damage when it has the Blast flag
22 Days Ago
Only play headshot sound if it was a kill
22 Days Ago
Add GiveAirshotAward virtual property to DeathmatchWeapon and add it for RailGun and RocketLauncher Fixed all pickups running code client-side that should be server-side only Add Award class and all basic award types (some don't have the announcer sound yet) Add test GiveAwardCmd (admin-only) and first player death tracker for First Blood Add ConsecutiveKills and SpreeKills, as well as track domination kills and give all awards accordingly Add basic award UI to be styled later Merge branch 'main' of sbox-boomer
22 Days Ago
Reduced Healthkit to 15 Mega Health model Better armour pickup model
22 Days Ago
Some cleanup + fix BouncingProjectile impact logic More tidy up
23 Days Ago
Exploded on impact Grenades Rocket Launcher in killfeed
23 Days Ago
Adjusted Railgun knockback Nail climbing Updated armour material
23 Days Ago
Delete old content + added armour pickup model
23 Days Ago
Increase round timer annoying during testing
23 Days Ago
Custom Citizen skin
23 Days Ago
Temp Sounds
23 Days Ago
Add BouncingProjectile.BounceSoundMinimumVelocity and set in GrenadeLauncher
23 Days Ago
Add BulletDropWeapon.AdjustProjectileVelocity Improve BouncingProjectile logic to use correct values for Reflect Fixed HealthKit Adjusted projectile starting velocity and bounciness for grenade launcher Added BouncingProjectile.BounceSound Merge branch 'main' of sbox-boomer
23 Days Ago
remove projectile drop from nailgun and rocketlauncher
23 Days Ago
Fixed rocket jumping
23 Days Ago
Use same effect and sound for explosion for grenade as rocket
23 Days Ago
Added WeaponUtil and Vector3Extension Add ProjectileSimulator and implement for BoomerPlayer Remove GLGrenade and NailProjectile Update all projectile weapons to use ProjectileSimulator and BulletDropWeapon / BulletDropProjectile classes Merge branch 'main' of sbox-boomer Fix merge conflicts
23 Days Ago
Added colour materials nail and grenade projectile models Nails Lightning and GL ammo models Tags on ammo Rail ammo pickup Updated Rocket ammo and projectile model
24 Days Ago
Hud Tweak and Round Timer
24 Days Ago
Updated Shader Updated GiveAll command Added Health and buckshot pickup model Update test_movement.vpk
Sam
24 Days Ago
Make rim light point up
24 Days Ago
Shader
24 Days Ago
Health Pickup model Correct materials
25 Days Ago
Allow the railgun to hold more rounds
25 Days Ago
Allow custom respawn times
25 Days Ago
Turn prediction off on projectiles Will take a bit of exercise to make these things lag free, just smooth em out and rid of console spam for now Don't add weapon to inventory if you already have one Fix ammo not getting picked up
25 Days Ago
Added Guns to test map
25 Days Ago
Updated Testmap
25 Days Ago
Tweaked scoreboard ui Show nailgun and gl in killfeed
25 Days Ago
WIP health pickup particle
25 Days Ago
Allow health and armour overheal decay per sec over 100 Update viewmodel offset
25 Days Ago
Added slow moving volume
26 Days Ago
Added temp weapon models Set up ammo for new weapons
26 Days Ago
Damage ramp up on lightning gun No fall damage
28 Days Ago
Move Zoomed to base weapon, easily set which weapons can zoom Lerp FoV when you zoom in with weapon Adjust sensitivity accurately to field of view
28 Days Ago
lightning gun icon
28 Days Ago
Stop lightning effect & sound when lightning gun gets put away GiveAll adds lightning ammo too Update lightning effect on frame so it doesn't lag behind in motion
28 Days Ago
moved gl grenade to projectile folder Removed sliding fluff
28 Days Ago
reduce lightning gun dmg
28 Days Ago
Player no longer has crossbar weapon WIP lightning gun Adjust fall damage will probably remove Added lightning gun to base weapon start
28 Days Ago
Railgun increments instead of stomping player's velocity
28 Days Ago
Grenade explosion force affects player
28 Days Ago
Tighten up camera lerp Lerp ViewModel's target position too so it doesn't clip camera when sliding