branchsbox-boomer/pickupscancel
14 Commits over 0 Days - ∞cph!
Disable Quad Damage in hammer for now
Slightly better map check
Back up round timer
Hide timer once pickup is ready
_cs
Allow players to set Time Limit in lobby
Game Type Lobby settings
Set up megahealth + respawn timer
Mega armour set up
Respawn Timer Particle
Merge branch 'main' into pickups
Updated Health and armour to have fixed respawn values
Rename RespawnImmediately to SpawnImmediate - fix draw on startup
Re-enable if Disabled = false, disallow pickup
Added BasePickup.Disabled
Armor pickup feed message uses armor granted value
Refactor Ammo pickups to use BasePickup
Add BasePickup.OnPickupAction, delete armor pickups when they're used if dropped by a player
No need to null out the model
Add BasePickup, made ArmorPickup and converted ArmorShard to use it.