reposbox-boomercancel

647 Commits over 396 Days - 0.07cph!

1 Year Ago
Default Dash wish direction to Forward if we're not moving in any direction
1 Year Ago
Restored DashCount, dash effects
1 Year Ago
Add DashMechanic, effects next
1 Year Ago
Add Projectile.ClearZVelocity
1 Year Ago
slight walk controller tweak
1 Year Ago
Added SlideMechanic
1 Year Ago
Added artificial reload offset
1 Year Ago
Use Crosshair icons
1 Year Ago
Simulate projectiles lag compensated, before owning player moves
1 Year Ago
Add damage falloff curve for scaling damage / force over distance
1 Year Ago
Projectiles can have SelfDamageScale of 0, to completely disable self-damage
1 Year Ago
Fixed Projectiles passing through players, added NoDeleteOnExplode, added nail projectile for nailgun
1 Year Ago
Trace the Owner's AimRay when placing projectiles, so they don't go through geometry if against a wall
1 Year Ago
Give all weapons to players for now Added Grenade Launcher, Rocket Launcher, Rocket Projectile - apply impulse for rocket jumping, add SelfDamageScale
1 Year Ago
Add basic manual physics for projectiles
1 Year Ago
sound _c
1 Year Ago
match old jump better
1 Year Ago
Projectiles are triggers
1 Year Ago
Add a few more fields to Projectile Data, including ExplodeHitTags Primary Fire module can define a projectile, projectiles setup from data, next up physics
1 Year Ago
better air control
1 Year Ago
Re-integrate jump sound
1 Year Ago
Upped base gravity & jump power
1 Year Ago
Start designing Projectiles
1 Year Ago
Add camera bob & lean
1 Year Ago
Remove aim module from nailgun
1 Year Ago
Removed rust weapons, add nailgun to start
1 Year Ago
Enable bhopping
1 Year Ago
Small ui styling + fonts
1 Year Ago
weapon pickup models
1 Year Ago
Clean up assets
1 Year Ago
Boomer Refactor started based on FPS template
1 Year Ago
Remove hack from earlier
1 Year Ago
Moved where weapon FOV adjustments get set, removed another point where Viewmodel FOV was being set
1 Year Ago
Tentative fix for camera fov being applied wrongly applied on other clients
1 Year Ago
Use s&box preference for FOV, don't switch space to vertical
1 Year Ago
Asset recompile
1 Year Ago
improve viewmodel
1 Year Ago
Recompiled assets
1 Year Ago
Recompile assets Fix start position of projectiles
1 Year Ago
API update fixes
1 Year Ago
Pain Day
1 Year Ago
move number sprites to different folder
1 Year Ago
Fixed some stuff Merge branch 'main' of sbox-boomer Fix up
1 Year Ago
Updated Crosshair
1 Year Ago
Boomer compiles again, crosshairs are temporarily gone, as is score submission and a specific DebugOverlay
1 Year Ago
Updated Boomer to support new Client Input stuff Merge branch 'main' into custom-client-input Merge pull request #16 from Facepunch/custom-client-input Custom client input
1 Year Ago
vfx > shader recompile all materials correct coffin path fixed models using the incorrect materials set the music volume the volume bar in the boomer settings wasn't setting the volume correctly Killed obsolete hitbox code, replaced with hitbox tags Merge branch 'main' into custom-client-input
1 Year Ago
Killed obsolete hitbox code, replaced with hitbox tags
1 Year Ago
set the music volume the volume bar in the boomer settings wasn't setting the volume correctly
1 Year Ago
fixed models using the incorrect materials