reposbox-corewarscancel

842 Commits over 212 Days - 0.17cph!

Yesterday
Fix ragdolls not ragdolling and also from deleting immediately Add SpectateCamera Set camera mode to spectate ragdoll when a player dies Fade out team in team list if the core is destroyed and change core status icon
3 Days Ago
Delete all weapon entities when a player dies and re-initialize the weapon items in the hotbar when they respawn
3 Days Ago
Add tintable core icon Add TeamCoreList to show which teams still have their cores remaining in the bottom right
7 Days Ago
Added initial respawning screen and fixed up the kill command
7 Days Ago
Have FlyController.EnableCollisions be networked so that spectating does not stutter due to prediction errors
7 Days Ago
Remove test map package adding
7 Days Ago
Change [Net] Dictionaries to IDictionaries Remove invalid CSS property Update voxels submodule Add VoteMapState and initiate map voting after SummaryState is over
8 Days Ago
Fixed Use switching between third and first person Add Prediction.FirstTime guard for inventory opening / closing input Add Prediction.FirstTime guard for opening chests Only allow picking up items server-side Only create the hud in ClientSpawn if it doesn't exist. This fixes full updates duplicating the hud. Create generator pool particle effects in ClientSpawn so that a full update doesn't remove them Update nameplates to use team color instead of red and green Adjusted block damage weapons to have higher damage Reduce jump stamina reduction. Reduce melee stamina reduction. Don't prevent melee from low stamina but do scale damage down if stamina is less than 40 Players are not out of breath if their stamina is regenerated to over 25 Apply absolute impulse to players that take damage with blunt weapons. Swords apply knockback to players scaling with their tier.
8 Days Ago
Fixed color materials being "overriden by leafier mod" + fixed item pickup
9 Days Ago
Fixed loading
9 Days Ago
Update maxplayers and print right file name
9 Days Ago
If voxel world to load does not exist, and the file name does not end in .json, append it and then try again
31 Days Ago
Update voxels submodule Calculate and pass winning team into SummaryState Reset player's team to None in LobbyState Give PlayerCorpse entities the "corpse" tag Update MoveHelper/MoveController to support tags and clear player inventory when resetting to LobbyState
31 Days Ago
Add to cores destroyed int when a player destroys a core Reset cores destroyed counter on game reset Populate WinSummary based on sorted players list for kills + cores destroyed
33 Days Ago
Add test input to open WinSummary Implement rest of the WinSummary styling (to populate with real data)
33 Days Ago
Finish rest of HTML template + add references for lists
33 Days Ago
Add WinSummary stub with template and CSS Add WinSummary to Hud
35 Days Ago
Update shader name
35 Days Ago
Updated Chest models
35 Days Ago
Sound tweak + shader update Merge branch 'main' of sbox-corewars
36 Days Ago
Added Howard's Playerchest model
37 Days Ago
Fix shader issues
37 Days Ago
Strip out voxel lighting support from shader as well
37 Days Ago
Update mats
37 Days Ago
Add Use Voxel Lighting feature to voxel shaders (turn it off). Don't enable Voxel Lighting for Core Wars, it's currently shit and in very rare circumstances it just doesn't work properly. Disable it completely until I can get it to work 100% of the time.
38 Days Ago
Update voxels submodule
41 Days Ago
Added additional stone floor tile block Tweaked stone brick colour Updated Temp Core Tweaked Vortex bomb particle Merge branch 'main' of sbox-corewars
42 Days Ago
Update atlases
42 Days Ago
Update submodule
42 Days Ago
crystal texture changes
42 Days Ago
iron material and crystal texture changes
42 Days Ago
Update submodule
42 Days Ago
Update voxels submodule
43 Days Ago
Update voxels + atlases
43 Days Ago
updated crystal textures
43 Days Ago
Try to line up voxel + voxel model but it's still fucked (ogniK will take a look later) Merge branch 'main' of sbox-corewars Updated atlases + textures
43 Days Ago
added stone tile floor edges
43 Days Ago
added iron teamcolor block
43 Days Ago
iron team color block
43 Days Ago
Various lighting fixes
43 Days Ago
Updated vmats
43 Days Ago
Added sandstone brick + texture adjustment
43 Days Ago
Make source lighting work better with voxel lighting
43 Days Ago
Update voxels submodule
43 Days Ago
Update materials and atlas
43 Days Ago
Fixed missing materials
43 Days Ago
Removed stone_block_support_hue
43 Days Ago
Removed old blocks (plastic)
43 Days Ago
Updated atlases for fungus texture
43 Days Ago
Update voxel model to have indirect lights respect voxel brightness