reposbox-corewarscancel

921 Commits over 516 Days - 0.07cph!

3 Years Ago
Just only support the Voxel Atlas generator for now because we can't upload *.atlas files to s&works
3 Years Ago
Have water use simple shader for now
3 Years Ago
Remove some block_cs
3 Years Ago
Update all atlases to use ones generated by Voxel Atlas Tool.
3 Years Ago
Fixed fungus sounds and play sound from world
3 Years Ago
Update
3 Years Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Years Ago
voxel lightmap viewer
3 Years Ago
Rework voxel material
3 Years Ago
more texture ordering
3 Years Ago
Fix stone block material (untick NDDL)
3 Years Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Years Ago
Order normal textures for atlas
3 Years Ago
Update voxel model
3 Years Ago
Turn it off for translucent voxel as well
3 Years Ago
Turn off Non Directional Diffuse Lighting from voxel.vmat
3 Years Ago
Mats
3 Years Ago
Ignore vmdl_c and vmat_c
3 Years Ago
Fix normals and shading mode shit
3 Years Ago
updated block ao more _c's
3 Years Ago
Use editor light for voxel point light
3 Years Ago
_c's blocks
3 Years Ago
_c's sounds
3 Years Ago
Add icon tint color options everywhere
3 Years Ago
Update to use Fungus. Remove all fungus .block files as building blocks need to inherit BaseBuildingBlock (perhaps make them a seperate game resource type later.)
3 Years Ago
Added ParticleSystem EditorEntity
3 Years Ago
Let's commit all the _c's except for the *.generated.* stuff...
3 Years Ago
Map normals to -1 -> 1 range
3 Years Ago
Added fungus blocks
3 Years Ago
fungus textures
3 Years Ago
crystal block
3 Years Ago
Additional textures
3 Years Ago
Remove old log
3 Years Ago
Automatically remember the last saved entity data in the editor per player. Keep this saved data for the next entity place until the type has changed.
3 Years Ago
Voxels submodule
3 Years Ago
Add Alpha Test to voxel.vmat
3 Years Ago
Update Airdrop
3 Years Ago
Register voxel model in OnNewModel
3 Years Ago
Updated shrines to register/unregister as a voxel model. And remove old compiled pixel material
3 Years Ago
Remove pixel material shader. Add voxel model shader. Update voxel model shader to be more like the voxel shader. Updated stone_block.vmat to use voxel model shader.
3 Years Ago
Update stone block to use righr values
3 Years Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Years Ago
additional texture work
3 Years Ago
Additional textures
3 Years Ago
Recompile shader, put Is Voxel Block in the Rendering category
3 Years Ago
Update pixel material to have an Is Voxel Block attribute
3 Years Ago
Update pixel_material shader
3 Years Ago
Started work on initial textures Merge branch 'main' of sbox-corewars
3 Years Ago
Update pixel_material.vfx
3 Years Ago
Update voxels submodule