reposbox-corewarscancel

919 Commits over 455 Days - 0.08cph!

11 Months Ago
Remove some block_cs
11 Months Ago
Update all atlases to use ones generated by Voxel Atlas Tool.
11 Months Ago
Fixed fungus sounds and play sound from world
11 Months Ago
Update
11 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
11 Months Ago
voxel lightmap viewer
11 Months Ago
Rework voxel material
11 Months Ago
more texture ordering
11 Months Ago
Fix stone block material (untick NDDL)
11 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
11 Months Ago
Order normal textures for atlas
11 Months Ago
Update voxel model
11 Months Ago
Turn it off for translucent voxel as well
11 Months Ago
Turn off Non Directional Diffuse Lighting from voxel.vmat
11 Months Ago
Mats
11 Months Ago
Ignore vmdl_c and vmat_c
11 Months Ago
Fix normals and shading mode shit
11 Months Ago
updated block ao more _c's
11 Months Ago
Use editor light for voxel point light
11 Months Ago
_c's blocks
11 Months Ago
_c's sounds
11 Months Ago
Add icon tint color options everywhere
11 Months Ago
Update to use Fungus. Remove all fungus .block files as building blocks need to inherit BaseBuildingBlock (perhaps make them a seperate game resource type later.)
11 Months Ago
Added ParticleSystem EditorEntity
11 Months Ago
Let's commit all the _c's except for the *.generated.* stuff...
11 Months Ago
Map normals to -1 -> 1 range
11 Months Ago
Added fungus blocks
11 Months Ago
fungus textures
11 Months Ago
crystal block
11 Months Ago
Additional textures
11 Months Ago
Remove old log
11 Months Ago
Automatically remember the last saved entity data in the editor per player. Keep this saved data for the next entity place until the type has changed.
11 Months Ago
Voxels submodule
11 Months Ago
Add Alpha Test to voxel.vmat
11 Months Ago
Update Airdrop
11 Months Ago
Register voxel model in OnNewModel
11 Months Ago
Updated shrines to register/unregister as a voxel model. And remove old compiled pixel material
11 Months Ago
Remove pixel material shader. Add voxel model shader. Update voxel model shader to be more like the voxel shader. Updated stone_block.vmat to use voxel model shader.
11 Months Ago
Update stone block to use righr values
11 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
11 Months Ago
additional texture work
11 Months Ago
Additional textures
11 Months Ago
Recompile shader, put Is Voxel Block in the Rendering category
11 Months Ago
Update pixel material to have an Is Voxel Block attribute
11 Months Ago
Update pixel_material shader
11 Months Ago
Started work on initial textures Merge branch 'main' of sbox-corewars
11 Months Ago
Update pixel_material.vfx
12 Months Ago
Update voxels submodule
12 Months Ago
Recompile shadr
12 Months Ago
Add opaque test support to shader (pave way for AO)