reposbox-corewarscancel

921 Commits over 516 Days - 0.07cph!

1 Year Ago
Just only support the Voxel Atlas generator for now because we can't upload *.atlas files to s&works
1 Year Ago
Have water use simple shader for now
1 Year Ago
Remove some block_cs
1 Year Ago
Update all atlases to use ones generated by Voxel Atlas Tool.
1 Year Ago
Fixed fungus sounds and play sound from world
1 Year Ago
Update
1 Year Ago
Update voxels Merge branch 'main' of sbox-corewars
1 Year Ago
voxel lightmap viewer
1 Year Ago
Rework voxel material
1 Year Ago
more texture ordering
1 Year Ago
Fix stone block material (untick NDDL)
1 Year Ago
Update voxels Merge branch 'main' of sbox-corewars
1 Year Ago
Order normal textures for atlas
1 Year Ago
Update voxel model
1 Year Ago
Turn it off for translucent voxel as well
1 Year Ago
Turn off Non Directional Diffuse Lighting from voxel.vmat
1 Year Ago
Mats
1 Year Ago
Ignore vmdl_c and vmat_c
1 Year Ago
Fix normals and shading mode shit
1 Year Ago
updated block ao more _c's
1 Year Ago
Use editor light for voxel point light
1 Year Ago
_c's blocks
1 Year Ago
_c's sounds
1 Year Ago
Add icon tint color options everywhere
1 Year Ago
Update to use Fungus. Remove all fungus .block files as building blocks need to inherit BaseBuildingBlock (perhaps make them a seperate game resource type later.)
1 Year Ago
Added ParticleSystem EditorEntity
1 Year Ago
Let's commit all the _c's except for the *.generated.* stuff...
1 Year Ago
Map normals to -1 -> 1 range
1 Year Ago
Added fungus blocks
1 Year Ago
fungus textures
1 Year Ago
crystal block
1 Year Ago
Additional textures
1 Year Ago
Remove old log
1 Year Ago
Automatically remember the last saved entity data in the editor per player. Keep this saved data for the next entity place until the type has changed.
1 Year Ago
Voxels submodule
1 Year Ago
Add Alpha Test to voxel.vmat
1 Year Ago
Update Airdrop
1 Year Ago
Register voxel model in OnNewModel
1 Year Ago
Updated shrines to register/unregister as a voxel model. And remove old compiled pixel material
1 Year Ago
Remove pixel material shader. Add voxel model shader. Update voxel model shader to be more like the voxel shader. Updated stone_block.vmat to use voxel model shader.
1 Year Ago
Update stone block to use righr values
1 Year Ago
Update voxels Merge branch 'main' of sbox-corewars
1 Year Ago
additional texture work
1 Year Ago
Additional textures
1 Year Ago
Recompile shader, put Is Voxel Block in the Rendering category
1 Year Ago
Update pixel material to have an Is Voxel Block attribute
1 Year Ago
Update pixel_material shader
1 Year Ago
Started work on initial textures Merge branch 'main' of sbox-corewars
1 Year Ago
Update pixel_material.vfx
1 Year Ago
Update voxels submodule