reposbox-corewarscancel

921 Commits over 516 Days - 0.07cph!

1 Year Ago
Change TeamUpgradesNPC to TeamUpgradesEntity and ItemStoreNPC to ItemStoreEntity. Add aliases to both for backwards compatibility.
1 Year Ago
Implemented shrine models for item store, upgrades and airdrop Implemented neutralizer properly for explosive blocks Merge branch 'main' of sbox-corewars
1 Year Ago
face shrine forward Merge branch 'main' of sbox-corewars
1 Year Ago
Experimental vortex bomb placeholder sounds, implement explosion Merge branch 'main' of sbox-corewars
1 Year Ago
Temp Team shrines neutralizer effect
1 Year Ago
Update sbox-voxels
1 Year Ago
Renamed w/v_portal to w/v_held_item and updated Fireball to use it Merge branch 'main' of sbox-corewars
1 Year Ago
Adjusted Item Pickup particle Adjusted block placed particle added vortex bomb particle
1 Year Ago
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
1 Year Ago
Check null or empty for block default texture in EditorBlockItem
1 Year Ago
Move channel set
1 Year Ago
Move tool info out of the way of the chatbox
1 Year Ago
Fixed chatting in the editor
1 Year Ago
Use a seperate color ($editor) for the editor theme
1 Year Ago
Re-styled editor CSS to fit with the main game
1 Year Ago
Set velocity to 0 when respawning as a spectator
1 Year Ago
Updated team color palette
1 Year Ago
Some more tweaks
1 Year Ago
Updated Item particle + fade distance
1 Year Ago
Change values
1 Year Ago
Try adding a glow with CSS for the dropped items
1 Year Ago
Saturate
1 Year Ago
Adjusted item particle to not block icon
1 Year Ago
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color. Merge branch 'main' of sbox-corewars
1 Year Ago
fixed particle flicker
1 Year Ago
Tweaks + don't have AmmoItem use a random world model Merge branch 'main' of sbox-corewars
1 Year Ago
Item Particle should colour correctly
1 Year Ago
adjusted item particle to be less aggressive
1 Year Ago
Shadows fade at greater distance
1 Year Ago
improved item on ground particle
1 Year Ago
Try this louie
1 Year Ago
Set CP6 of dropped item particle to the item's color
1 Year Ago
Update submodule
1 Year Ago
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
1 Year Ago
Recompile shading with non directional diffuse lighting
1 Year Ago
Update sbox-voxels
1 Year Ago
Clear the player's inventory when they become a spectator
1 Year Ago
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
1 Year Ago
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
1 Year Ago
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items. Only add Soulbound tag to items if they aren't removed on death OR dropped on death Merge branch 'main' of sbox-corewars
1 Year Ago
Adjusted block damage particle
1 Year Ago
Fireball particle
1 Year Ago
Add fireball particle effect for testing
1 Year Ago
Better tags
1 Year Ago
Styling tweaks for tags and costs
1 Year Ago
Add ItemTag and some standard item tags. Add item tag support to Tooltip. Add item tags to all items.
1 Year Ago
Remove brew items on death
1 Year Ago
Added StatModifier and Player.Modifiers. Apply damage and speed modifiers accordingly for DamageBuff and SpeedBuff. Using a Health Brew will consume all of your stamina.
1 Year Ago
Add toast.show notification sound + announcement.show. Show an announcement when a Team Upgrade is purchased
1 Year Ago
Add buff.expired sound. Add BuffIcon. BaseBuff.Color and BaseBuff.Icon. Show all active buffs on the HUD.