reposbox-corewarscancel

921 Commits over 516 Days - 0.07cph!

3 Years Ago
Added Player.RemoveBuff<T>() and added cloaked particle effect. Cloak a player properly when using the Stealth Brew.
3 Years Ago
Optimizations
3 Years Ago
Desaturate disabled shop items nicely. Add colors from the color palette to all upgrades.
3 Years Ago
Various tweaks to the UI and add PanelStyle extension and Style.SetLinearGradientBackground
3 Years Ago
Fix weapon
3 Years Ago
Semicolon
3 Years Ago
Tidy up / add MeleeWeapon and have Axe, Pickaxe, Sword inherit from it
3 Years Ago
Differentiate axes for gameplay Material alterations
3 Years Ago
Removed the 4 sword vmdls and have 1 with bodygroups. Add pickaxe world/view vmdl placeholder
3 Years Ago
Fixed range of all melee tools and weapons (divide range by voxel size)
3 Years Ago
Add NotoSansSymbols2-Regular and use it for the unknown items. Ensure randomized symbols for items are seeded by the item type Add red values for resources the player cannot afford
3 Years Ago
Test add text shadow to item name
3 Years Ago
ugh Other fixes
3 Years Ago
Use correct particle for vortex bomb
3 Years Ago
Vortex Bomb Model
3 Years Ago
Added vortexbomb.loop
3 Years Ago
Implement vortex bomb particles
3 Years Ago
Added fireball hit and launch sounds Add IConsumableItem and make BrewItem implement it Players can now press a hotbar key to immediately consume that item without switching weapons Add Throwable weapon class and update v_portal (rename later) to use as a base for throwable magic type Merge branch 'main' of sbox-corewars
3 Years Ago
Reset cp's to default value
3 Years Ago
Updated Vortex bomb with CP controls
3 Years Ago
Work In Progress Vortex Bomb https://files.facepunch.com/louie/1b1511b1/sbox_0168.mp4
3 Years Ago
Added refraction to core particles
3 Years Ago
Added Refraction to fireball
3 Years Ago
Fixed purple being cyan and cyan being purple 🥴
3 Years Ago
Add test detail models to DevBlock
3 Years Ago
Re-styled the Storage, AirdropStore, ItemStore and TeamUpgrades dialogs to better fit theme
3 Years Ago
Update color palette. Fix path errors. Change Vortex Bomb to an item.
3 Years Ago
Updating styling
3 Years Ago
Add ColorPalette static class. Update all items to use colors from that palette. Increase inventory icon sizes. Update item icons.
3 Years Ago
Added random symbols for names and descriptions of items you haven't unlocked yet through upgrades. Sort all items in the item store by their sort order. Implement airdrop land particles.
3 Years Ago
Air drop land particle
3 Years Ago
Implement Crossbow Tier 2 particle effects
3 Years Ago
Tier 2 crossbow trail and impact Merge branch 'main' of sbox-corewars
3 Years Ago
Have airdrops continue to drop down even if they've previously landed (if they land on buildable blocks that are then removed later)
3 Years Ago
Added airdrop.falling and airdrop.land sounds. Implement particle effect. Don't show hud icon if it hasn't landed yet (gets in the way of the lovely effects.) Do a secondary sweep trace to check if we're about to land and then play the landing sound.
3 Years Ago
Update voxels submodule Merge branch 'main' of sbox-corewars
3 Years Ago
Airdrop particle
3 Years Ago
Added Floating Damage indicators when dealing damage to players or cores
3 Years Ago
Add world hud elements for generators and the player's own team's core
3 Years Ago
Don't reset Material in Render2D.Image. Add IHudRenderer and implement it for Airdrop
3 Years Ago
Added Render2DExtension and Render2D.Image
3 Years Ago
Add cw_friendly_fire convar Shorten melee range on Axe, Pickaxe and Sword Respect friendly fire for player vs player Add core hit sounds Add TeamCore.MaxHealth (def: 200f), respect friendly fire convar, play core hit sounds, and automatically heal the core 1HP every half second Tweak item.dropped sound and add brew.activate Add BrewItem.OnActivated to replace OnConsumed, add BrewItem.Consume and optional activation delay Merge branch 'main' of sbox-corewars
3 Years Ago
Tweaked core material
3 Years Ago
Enable friendly fire Merge branch 'main' of sbox-corewars Added core.explode1 and core.explode2 and add cw_core_revive and fix core explode cmd
3 Years Ago
Tweaked core explode particle
3 Years Ago
Prepare Team Core for explosion effect Merge branch 'main' of sbox-corewars Add cw_explode_core test command to blow up your own core Update death effect path
3 Years Ago
Core Explosion https://files.facepunch.com/louie/1b1311b1/particles_gameplay_core_core_crystal_core_break_core_crystal_base.vpcf%202022-06-13%2016-36-03.mp4
3 Years Ago
Add *.generated.* to .gitignore
3 Years Ago
Updated Core particle and materials
3 Years Ago
Update core particle color on client. Create core particle on client. Disable collision and drawing for a core that is dead.