921 Commits over 516 Days - 0.07cph!
Updated particles and core to colour to team
Added Color to IPurchasableItem and InventoryItem. Add colored names for different item types for tooltips and shop displays. Fix Buy button not working.
Add tag to the right thing. Don't allow scrolling on PurchaseItem costs container.
Add AirdropStore UI dialog. Add all items with "airdrop" tag to the airdrop store. Add IItemStore interface and implement it in ItemStoreNPC and Airdrop entities.
Added Airdrop entity. Game will periodically drop airdrops at a random airdrop spawnpoint throughout the game. Airdrop shops are not yet interactable.
Added AirdropSpawnpoint entity for voxel worlds
Merge branch 'main' of sbox-corewars
Removed _c's
Update .gitignore
Merge branch 'main' of sbox-corewars
Switch to cubemap, refract using curve
Added core curve
Added core curve
Keep reference to PE and destroy when required
Added inventory.move, inventory.open, inventory.select, item.purchase, itemstore.open, upgrades.open sound events
Merge branch 'main' of sbox-corewars
Updated core model and particle
alpha
Merge branch 'main' of sbox-corewars
Initial work on core shader
Added Tooltip and ITooltipProvider. Added Group and Tier to Blowtorch and Watergun. Updated Draggable position. Completely stripped out Name and Description and Icon from Shop Item definitions. Update all items to have a description.
Merge branch 'main' of sbox-corewars
Merge branch 'main' of sbox-corewars
Automatically destroy brew particle effects after 3 seconds
Fixed blowtorch particle not showing
Add hit and break sounds for remaining blocks
Add support for block destroy sound
Fixed various sounds + block state stuff + added sword.hit sound.
Merge branch 'main' of sbox-corewars
Fixed team colour on block placed particle
Sound tweaks. Add missing sounds. Damage changes.
Merge branch 'main' of sbox-corewars
Tweaked particles so work better for team colours
Update to fix speeling mistake. Add crossbow impact particle effect.
Tweak player.land sounds which had way too much random pitch
Tweak other sounds
Implement particle effects by @bakscratch and add CrossbowBoltProjectile. Various improvements to projectiles. Spawn proxy projectile from Crossbow view model (temp hack as it has no muzzle attachment.) Update all weapons to not have name, desc as they are handled by their item counterparts.
Merge branch 'main' of sbox-corewars
Fireball trail and explosion
Tweaked Item on ground particle
Tweaked Blocked destroyed particle
Blocked placed particle use players team colour
Add Portal + Fireball to shop. Implement Portal particle effects and add Portal placeholder sounds. Implement item pickup effect.
Merge branch 'main' of sbox-corewars
Cleaned up Item pick up particle
Refactor swords and add placeholders for all and automatically change view model and world model according to item description. Scale damage with it
Merge branch 'main' of sbox-corewars
Update portal grenade particles
Updated description of VortexBombShopItem
Updated everything to match new style direction
Made the item.pickup sound less like you're taking a laser beam to the ear
Made the item.dropped sound event less annoying
Update Storage panel to use same title styling as Lewis' Backpack styling
Fix impact grenade icon file path. Fix not being able to drag UI elements.
Hotbar initial styles
Merge branch 'main' into ui-redesign
Merge branch 'main' into ui-redesign
inventory slot
Merge branch 'main' into ui-redesign
Add vitals styling, and vitals value
vitals value rounding
iconography for Vitals
Vitals styling
Stage Info styling
Merge branch 'main' into ui-redesign
StageInfo styling
Merge branch 'main' into ui-redesign
Merge branch 'main' into ui-redesign
Style the chat
replace icons with materialdesignicons
Set team colours on chat
Merge branch 'main' into ui-redesign
Add custom colours for teams
Update colours for text legibility
Chatbox tweaks
Toast list, inventory fixes
Merge branch 'main' into ui-redesign
Merge branch 'main' into ui-redesign
Styling inventory/backpack
destroy conna's draggable so it doesnt clip + styles
Merge branch 'main' into ui-redesign
Merge branch 'main' into ui-redesign
kill feed and inventory text
styling up the toasts :bread:
Merge branch 'main' into ui-redesign
Merge branch 'main' into ui-redesign
announcement modal styled
fix non-draggable styles
Merge branch 'main' into ui-redesign
Merge pull request #6 from Facepunch/ui-redesign
UI redesign
Improved speed of purchasing upgrades (cache resource counts.) Refactor some upgrade stuff.
Some additional style tweaks
Add a default crosshair (circle) for when a weapon is not selected
Add crosshair with hitmarker effect