reposbox-deathmatchcancel

567 Commits over 120 Days - 0.20cph!

Restart the game if players leave, or one joins (from an empty session), don't proceed with game loop if the server is empty
Game loop can be restarted, add TimeElapsed prop in GameManager now that it can be Sync'd
4 Days Ago
Reduced charge station loop sound dist
4 Days Ago
Just do this for now
4 Days Ago
Rewrite ChargeStation, only runs a RPC when we start & end charging. Sound doesn't get stuck activated. Sound gets played when we stop charging. New sounds for charge station events
4 Days Ago
Delete NetExtensions.cs
4 Days Ago
Simplify tags usage
5 Days Ago
Fixed "Only the host can deal damage!" assert throwing when trying to suicide
6 Days Ago
Rat respawn increased from 5 to 30
6 Days Ago
Shotgun: Increase spread of alt attack
6 Days Ago
Make IsZoomed false when unequipping the crossbow, resolves #218
6 Days Ago
Remove debug log
6 Days Ago
Coffins inherit velocity, rotation Gauss: remove minimum charge time, expose jump force/charge power curve, alt fire will also switch away if out of ammo
7 Days Ago
Stop gluon getting put away when you try shooting before it's fully pulled out
7 Days Ago
Add shock damage type, sound Prevent damage sounds from stacking Damage indicators use focal point so the bearings are a bit more readable when close up Count trigger_hurt deaths as suicide
7 Days Ago
Bot tasks use GameObject.EnabledToken
7 Days Ago
TriggerTeleport has include/exclude tags Update test scene with all items, weapons, gameplay stuff Adjust wonky gizmos Standardise item pickup pivots on the ground
7 Days Ago
Death camera works when the player is gibbed and has no ragdoll
8 Days Ago
Reduced Rat lifetime (30 -> 10 seconds)
8 Days Ago
Fixed right click to show cursor on Scoreboard making weapons shoot. Added Mute/Unmute to player menu in Scoreboard and MuteableVoice component.
8 Days Ago
Fix some bot NREs
8 Days Ago
Don't collect stats for bots
10 Days Ago
Rat death texture is missing, set to color for now. Change benchmark lobbies to private
10 Days Ago
Gauss ammo pickups weren't giving anything Simplify, tidy up pickup notices More UI cleanup Size up nameplate instead of scaling, makes text sharper Show nameplates for bots
10 Days Ago
Kinda weird to highlight our death messages in the feed actually? Adjust damage taken sfx volume, randomise pitch a smidge
10 Days Ago
Rats tweaks: visuals, movement/throwing, add lunge cooldown Rats: trim death sounds into randomised clips, explode into fluff Rats: weight roam location picking vaguely in the direction it's facing Fix busted prefab variables
11 Days Ago
Fix Damage.Radius NRE
11 Days Ago
Capture time needed to spawn all players as StartDuration
11 Days Ago
Fix build Item shape/size tweaks Placed tripmine does more damage, laser is less visible
11 Days Ago
Fix Curve ImmutableArrayList -> ImmutableArray change
11 Days Ago
Remove duplicate avatar
11 Days Ago
Wrap around index when accessing avatar array
11 Days Ago
Give bots random clothing Random but deterministic
11 Days Ago
Null check benchmark system
11 Days Ago
Forgot to sample every update Don't wait for round results when in benchmark mode
11 Days Ago
Don't attempt to load map after benchmark
11 Days Ago
Wait() isn't whitelisted
11 Days Ago
Add benchmark mode, runs a simulated bot match
11 Days Ago
Refactor Bot weapon selection
12 Days Ago
Hook up AttackStart/End weapon events for continuous attacks, attack_hold anim param We can just sync beamTarget
12 Days Ago
Run bot coroutines in FixedUpdate instead of Update/Frame
12 Days Ago
Weapons are unswitchable if they're empty and we can't also reload it
12 Days Ago
v_gluon_gun: hook up attack_hold to the usual kickback, but stronger, and integrate shake
12 Days Ago
Forgot to commit this
12 Days Ago
Don't add camera noise to main camera caused by local bots Main/local player can now be controlled by bot controller Some tweaks to bot aim
12 Days Ago
Damage taken shot is played in 2d, and only on the victim
12 Days Ago
Rename autowepswitch cvar to match all the others (now sbdm.autoswitch)
12 Days Ago
GameSettings -> GamePreferences GameConfig -> GameSettings Add fast weapon switch pref (sbdm.fastswitch)
12 Days Ago
MP5: Reduce horizontal aimcone by 50% Fixed Feed not showing our own multi kills
12 Days Ago
Add fall damage sound