branchsbox-flightpilot/maincancel

164 Commits over 181 Days - 0.04cph!

1 Year Ago
Start sound on respawn Tweak ship list stats Fixed hole in drainage
1 Year Ago
Added new ship art assets https://files.facepunch.com/jason/1b1711b1/opera_GGdVBo6bE6.png Art for new ship class - OTIMA Warfighter S3 (Not currently live)
1 Year Ago
Don't constantly run lag compensation for projectiles but instead do it once on intitialize and advance the simulation by the calculated number of ticks that it took between client sending the input and us receiving it
1 Year Ago
Revert how ship engine sounds work for now _c particles Set up addon for release Sound + Clipping pass on drainage _c sounds Rename testarena to cluster for release
1 Year Ago
Do play predicted bounce sound
1 Year Ago
Only do explode logic server-side. Update scene object model in PreRender
1 Year Ago
Ensure client (predicted) projectiles are created. Ensure some client only logic is actually run (make new client only rpc for OnClientNewShip) restore logic for client projectile proxies
1 Year Ago
Handle passing simulator, owner differently
1 Year Ago
Clean up left over model, set projectile rotation immediately
1 Year Ago
Refactor to match Boomer which is meant to be working
1 Year Ago
Game handles projectile simulation, get rid of useless code, let's see if this works
1 Year Ago
ship explosion VFX final tweaks https://files.facepunch.com/jason/1b1611b1/sbox_0007.mp4
1 Year Ago
Ship explosion VFX update
1 Year Ago
Use new Jason Explosion particle on death Update drainage map
1 Year Ago
Added ship explosion VFX https://files.facepunch.com/jason/1b1611b1/sbox_iIYYtucVK5.mp4
1 Year Ago
Play sound when shield has reached 0
1 Year Ago
allow scroll wheel for weapon select weapon ready state on ui
1 Year Ago
Spawn with primary equipped No firing delay on spawn
1 Year Ago
Reset player view on spawn to match spawn point rotation
1 Year Ago
added waterfall material added fake fog particle Updated drainage
1 Year Ago
updated tint on concrete added metal grate material Use exhaust attachment for particle pos Updated ships with attachments Updated drainage map
1 Year Ago
Water Material and particles Update drainage map https://files.facepunch.com/louie/1b1511b1/sbox-dev_09tbOwZdDP.png
1 Year Ago
remove logs More progress on drainage map
1 Year Ago
Lerp projectiles
1 Year Ago
Fixed particle fog issue, map adjustments
1 Year Ago
Tentative fix for projectile lag
1 Year Ago
Updated tint on painted concrete WIP drainage map player kill styling
1 Year Ago
Level dressing Detailed prefab rooftops Extended industrial section Additional lighting work
1 Year Ago
Added more painted concrete vars
1 Year Ago
Added concrete_a tileable + panels textures
1 Year Ago
Added concrete_a_hs material + painted variant
1 Year Ago
Added kill notification Updated map particles
1 Year Ago
Get rid of opacity hack
1 Year Ago
Recompile to fix backfaces
1 Year Ago
Missing ground Ship balance
1 Year Ago
FP4 Level Art Added industrial section to testarena - to be expanded upon in a later pass Added smokestacks + VFX Added walkway_02 prefab and edited existing _01 variant
1 Year Ago
Added building_rust_a material, added lighting + detail pass to boundary wall prefab Expanded hotspot usage for signage_supports_hs, added initial modular pipe kit vmdl's
1 Year Ago
Updated controller + let boosting be more customisable Updated ship list with boost information Adjusted Speed UI to reflect amount of speed better Updated ships with new settings
1 Year Ago
Update .addon small pawn cleanup Stop ActiveSoundPath on destroy Updated map vpk
1 Year Ago
Prefab changes and level dressing
1 Year Ago
Removed unused sounds added hitmarkers fixed projectiles not playing ActiveSoundPath and not deleting on impact Fixed several audio issues Engine and boost sound not stopping on death Sounds creating again on switching ship Lowered Killfeed zindex Updated shield break particle Reduced size on laser trail particle
1 Year Ago
Shield break VFX
1 Year Ago
updated rail gun particle
1 Year Ago
Added railgun impact VFX
1 Year Ago
Increased strafing Added kill feed Nerf weapons Use max health % for health bar Update engine sounds Fixed Ground collision
1 Year Ago
Reworked building_02 prefab, added dressing and lighting to test level https://files.facepunch.com/jason/1b1111b1/sbox_HgG7xt0toD.jpg Merge branch 'main' of sbox-flightpilot
1 Year Ago
Play and update pawn sounds on client because we have all the variables needed to update it
1 Year Ago
Fixed Cubemap fog not showing
1 Year Ago
Added fake spotlight particle https://files.facepunch.com/louie/1b1111b1/sbox-dev_tXL8O6NUQB.png
1 Year Ago
Added weapon bar