reposbox-flightpilotcancel

174 Commits over 181 Days - 0.04cph!

1 Year Ago
Removed unused sounds added hitmarkers fixed projectiles not playing ActiveSoundPath and not deleting on impact Fixed several audio issues Engine and boost sound not stopping on death Sounds creating again on switching ship Lowered Killfeed zindex Updated shield break particle Reduced size on laser trail particle
1 Year Ago
Shield break VFX
1 Year Ago
updated rail gun particle
1 Year Ago
Added railgun impact VFX
1 Year Ago
Increased strafing Added kill feed Nerf weapons Use max health % for health bar Update engine sounds Fixed Ground collision
1 Year Ago
Reworked building_02 prefab, added dressing and lighting to test level https://files.facepunch.com/jason/1b1111b1/sbox_HgG7xt0toD.jpg Merge branch 'main' of sbox-flightpilot
1 Year Ago
Play and update pawn sounds on client because we have all the variables needed to update it
1 Year Ago
Fixed Cubemap fog not showing
1 Year Ago
Added fake spotlight particle https://files.facepunch.com/louie/1b1111b1/sbox-dev_tXL8O6NUQB.png
1 Year Ago
Added weapon bar
1 Year Ago
NameTags
1 Year Ago
Added simple 3dsky
1 Year Ago
Added map soundscape lowered engine volume
1 Year Ago
more art progress and assets https://files.facepunch.com/louie/1b1011b1/sbox-dev_gwriEpV86e.png
1 Year Ago
Map layout changes + wall borders
1 Year Ago
Hide some hud elements in devcam
1 Year Ago
Fixed deleting on client error
1 Year Ago
Test map art pass/lookdev https://files.facepunch.com/jason/1b1011b1/sbox_Ru437dlHb0.png Better establishing the look of the levels now. Got more ads made and prefabbed, started set dressing areas and establishing zones
1 Year Ago
Set up weapons Removed unused + cleanup ships better % scale on speed for info Set primary and secondary weapons
1 Year Ago
Added ship lights updated projectile
1 Year Ago
Added signage advertisements, applied to prefabs and started level art tweaks/lookdev https://files.facepunch.com/jason/1b1011b1/sbox_kJ2sfTvSAO.jpg
1 Year Ago
increare farz nerf wingship for now reduced out of bound timer added new building added experimental fog particle Updated testmap Added small crosshair to hud one more map update
1 Year Ago
Set up custom particles on Ship resource + ship explosion https://files.facepunch.com/louie/1b1011b1/sbox_1001.mp4
1 Year Ago
Added building_04 prefab, building_basic_b2 lit window variant and tweaked existing texture colors
1 Year Ago
Net, Predict various variables modified in player's simulation Fix nre when hitting wall
1 Year Ago
Didn't mean to push these
1 Year Ago
Scaled up ships + added couple more stats to ship resource
1 Year Ago
Collision changes for ship_02
1 Year Ago
Added ship_02 Lancer class https://files.facepunch.com/jason/1b0911b1/sbox_UByp0p2f84.png
1 Year Ago
Fixed ui scale
1 Year Ago
Updated ship icons
1 Year Ago
Ability to swap to different ship classes
1 Year Ago
added more art assets
1 Year Ago
Start work on ship select https://files.facepunch.com/louie/1b0911b1/sbox-dev_4xAvT6hSbg.png Map updates
1 Year Ago
Allow tinting from hammer, fix tinting for transparency
1 Year Ago
Reduce the amount of Z-Fighting
1 Year Ago
Added out of bounds trigger
1 Year Ago
added building text sheet and adjusted existing building_03 prefab
1 Year Ago
Added building_03 and building_metal_a texture
1 Year Ago
Selfillum for buildings + building walkway prefab
1 Year Ago
Updated testmap Tweaks to camera + controller
1 Year Ago
Added UI elements and pawn updates Test map updates
1 Year Ago
added more art assets + building prefab
1 Year Ago
Set up ship to use Resource
1 Year Ago
Set up shield + fix sounds still playing on death
1 Year Ago
Emission & optional baking support
1 Year Ago
Clean up some assets
1 Year Ago
Added architecture building prefab and materials
1 Year Ago
More pawn clean up Added joined and disconnect message Use different font for chat
1 Year Ago
Make PBR optional for shader Don't show vertex snap in tool view