reposbox-footiescancel

126 Commits over 90 Days - 0.06cph!

Yesterday
Make rain a looping sound Tweak the player's lighting Tweak post-processing and camera position Put together some ui & fonts
4 Days Ago
Tweak player's damage
4 Days Ago
Add wandering zombies Fix up attack behaviour
4 Days Ago
Add post processing Stack of crates prefab, spawn one in every room
5 Days Ago
Add rain effect Add footstep sound Small tweaks
5 Days Ago
Spawn player's unit on load Camera tweaks
5 Days Ago
Basic level generation & setup Camera & light tweaks Add minimap
37 Days Ago
Recompile assets Nav grid generation handles slopes and steps
37 Days Ago
Improvements from RRR
37 Days Ago
Update .addon Code & asset cleanup
38 Days Ago
Update .addon
38 Days Ago
Recompiled assets Add spawn points and additional player colors Tune and restyle chatbox
38 Days Ago
Remove debug inputs Don't add a bot for the neutral player
38 Days Ago
Updated RRR map + fake fog
38 Days Ago
Update menu screen
38 Days Ago
Update minimap texture Update map, added end zone Unique sound effect and ui message when reaching end Chat messages when dying and reaching safezones Display lives differently Fix avatar not showing in chats Adjust camera clamp Fix out of range exception
39 Days Ago
Don't steal keypressed when menu is open
39 Days Ago
Player is slightly transparent while invulnerable
39 Days Ago
UI and vfx when reaching safezones
39 Days Ago
Invulnerable for 1 second after reviving
39 Days Ago
More accurate collision detection with wolves
39 Days Ago
Remove debug code Add a bunch of sfx Show revive timer in hud Death overlay ui & revive timer Center camera on your rabbit always when alive
39 Days Ago
Small fixes Rabbit lives hud Other players can revive you without costing a life
39 Days Ago
Implement glow & blood splat particles
39 Days Ago
PlayerGlow Particle Use .Set("color",...) Cartoony blood splat
39 Days Ago
Start with 2 lives, respawn at beginning when lives are gone Disable selection on wolves
39 Days Ago
Update wolf scale Manually placed navigation zones This sucks but it's quick and easy for right now
40 Days Ago
Can't cast passive skills
40 Days Ago
Add tome of experience
40 Days Ago
Deck style tweaks Add experience to heroes & display in ui
40 Days Ago
Tweak unit portrait Lighten rabbit's color texture Sample walkability with a sphere Select, Command, and Death unit sounds Update map Add rabbit sounds Wolf select sound
41 Days Ago
Fill in map a bit Give wolf its own class
41 Days Ago
Just turn wolves straight around when they touch a safe zone Update Wander to navigate only within line of sight Allow explicit unit classes Units can die without being deleted Respawn rabbit shortly after die
41 Days Ago
Art up the map a bit
42 Days Ago
Tweak 3d portrait
42 Days Ago
Add MovementTypes for units Flying occupies no grid space, no local avoidance Add death touch skill, kills whatever it touches
42 Days Ago
Add DamageType.None Add wander skill, give it to wolves Add safe zone triggers
42 Days Ago
Added wolf unit Added rabbit unit Minor adjustments Hammer entity to place units on map load Queue unit for creation until player joins that team Add map entity to position player's camera on join Start the map's block-in Fix camera follow jitter Add wolf zone trigger Snap nav agents to ground Update footies_rrr.vpk
48 Days Ago
Switch skill hotkeys to QWER Unit control groups Double tap control group to move camera to it
49 Days Ago
Mana skill cost and regeneration Add small mana potion Draw mana bar overhead
49 Days Ago
Skill hotkeys 1-4
49 Days Ago
Assign a unit's skills from its definition file Display unit skills in action bar Click a skill in action bar to begin casting it
54 Days Ago
Use .Set and Named Values on particles
59 Days Ago
Items can be bought from shop
60 Days Ago
Basic building unit type Size of unit's selection ring is set in unit definition
60 Days Ago
Small health potion & healing particle effect
60 Days Ago
Default cursor for neutral team Draw item's name when hovered
60 Days Ago
Try to place item in first open slot Items dont need state machine or nav agent
60 Days Ago
Items - pickup, drop, move, and draw in inventory
2 Months Ago
Particle number sprite Particle for number set up an example