23 Commits over 334 Days - 0.00cph!
Assembly
Basic starting line
Scene
Engine sounds
Didn't mean to push these
Start fresh in a new direction
balance boost pads
Adjust pawn
tweaked track
Added health to ui
added fonts
added boost pads
add stream trail
Add back pawn physics body
Pitch camera with up velocity
network last damage and up velocity
added reset volume
added reset volume to map
Adjust camera offset when turning
Raise ship up and down based on slope differences
turn down friction and accel
Backport all assets and post processing effect
Animate ship model independently from the pawn
Only reflect velocity on collision when going fast enough