reposbox-gamecancel

636 Commits over 122 Days - 0.22cph!

12 Months Ago
BasePathEntity works correctly with nodes that are parented to other objects
12 Months Ago
Ticket machine - adjusted self ilum bleed
12 Months Ago
low wood fence - fix for beam pivot point and adjustments to height of mounts Merge branch 'master' of sbox-game parking barrier - tweak to physics shape of barrier
12 Months Ago
Lobby Bar test
12 Months Ago
Joined lobbies in task bar
12 Months Ago
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
12 Months Ago
Whitelist CompilerServices.AsyncValueTaskMethodBuilder Youtube style game layout
12 Months Ago
Join game when lobby owner starts game
12 Months Ago
Dispose lobby when leaving
12 Months Ago
Fix some console tab sheets not having a background Show stack trace entries even if they don't have file and line Game lobby boilerplate Whitelist System.Threading.Tasks.Task.get_IsCompleted
12 Months Ago
Updated Flatgrass to use new models
12 Months Ago
updated construct, prefab, material, textures -changed some material the uv scale , which lead to change to the orientation axis of some model (beam , trim etc). - deleted the newly redundant models
12 Months Ago
Delete commented out filtername property from basetrigger.cs
12 Months Ago
Ticket machine - new self ilum texture and reduced brightness of self ilum so the screen can still be seen
12 Months Ago
low wood fence - made all cross beams breakable, adjusted support pivot position and gibs
12 Months Ago
Metal fence gate - right gate model tweak parking bollard - adjustment to material
12 Months Ago
fire alarm bell - wall mounted fire alarm for building exteriors
12 Months Ago
Matchmake mode placeholder
12 Months Ago
Lobby cleanup
12 Months Ago
Stop trying to load these fonts
12 Months Ago
Update base.fgd
12 Months Ago
Added ViewModelZNear and ViewModelZFar to the Camera class Merge pull request #2 from Facepunch/vmclipplanes Added ViewModelZNear and ViewModelZFar to the Camera class
12 Months Ago
Don't hide fbx_asset by default, fbx is common enough to be shown by default
12 Months Ago
metal fence - adjusted spacing of gate spikes and removed hinge stopper to allow mirrored use of gate post Merge branch 'master' of sbox-game
12 Months Ago
Dev options for fakelag, showerror
Sam
12 Months Ago
Add default modes to base shader
Sam
12 Months Ago
Glow shader with custom stencil
12 Months Ago
Update base.fgd
12 Months Ago
metal fences - tweaks to pivot point positions of gates and hinges on posts. Adjusted spike spacing on the small fence Merge branch 'master' of sbox-game metal fence - adjusted gate size so when closed they sit closer together with a small gap
12 Months Ago
Fixed Rust Shotgun muzzle attachment not facing forward.
12 Months Ago
metal fence - LODS for all metal fence and gate assets
12 Months Ago
Metal fence- adjusted the collision boxes and made the gate lock in to its own model
12 Months Ago
Added ViewModelZNear and ViewModelZFar to the Camera class
12 Months Ago
metal fences - added new 64 wide fence panel and adjusted pivot points for gates and tweaked added cross beam on its own Merge branch 'master' of sbox-game
12 Months Ago
update construct, adding material/ textures/trim models/prefabs
12 Months Ago
Updated Flatgrass changed brick texture
12 Months Ago
Reduced grid size when loading the template basic_setup.
12 Months Ago
Dev Reflectivity Hotspot Materials
12 Months Ago
metal fences - fixed missing support and post
12 Months Ago
Metal fence Gates - 3 sizes of gates and two types of post to use with the gates Merge branch 'master' of sbox-game
12 Months Ago
Cleaned up entity list filters
1 Year Ago
Create PerformanceAPI.dll
1 Year Ago
Use Client instead of GetClientOwner()
1 Year Ago
Update Scoreboard to use Client instead of PlayerScore Add "death" on Death, "kills" on Kill
1 Year Ago
Additional tool scene light rigs
1 Year Ago
Citizen/animgraph: more work on melee_fists
1 Year Ago
Citizen/animgraph: progress on melee_punch + holdtype_attack parameter now starts at 0 instead of 1 (this is how you know I'm not a programmer)
Sam
1 Year Ago
Base shader Iterate on baseshader, cleanup, make inputs consistent some typo fixes Merge pull request #1 from Facepunch/shaders Add base shaders to game
Sam
1 Year Ago
some typo fixes
Sam
1 Year Ago
Iterate on baseshader, cleanup, make inputs consistent