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636 Commits over 122 Days - 0.22cph!

4 Months Ago
Street cabinet - fixed roughness Street cabinet large - LODS Fixed gas cylinder using the wrong material mask for tinting Merge branch 'master' of sbox-game
4 Months Ago
Add Slider2D control Inspector create ColorProperty control for Color Merge branch 'master' of sbox-game
4 Months Ago
Update base.fgd
4 Months Ago
fullbrght => fullbright
4 Months Ago
Street cabinet - adjusted roughness of vents and adjusted collision
4 Months Ago
Street cabinet feedback Merge branch 'master' of sbox-game
4 Months Ago
Update car chassis
4 Months Ago
Modify chassis a bit
4 Months Ago
Handle sitting tag in standard player animator
4 Months Ago
Street cabinets extra decal details
4 Months Ago
Street cabinet updates to decals and unique texturing on handle Merge branch 'master' of sbox-game
4 Months Ago
OnDamaged output for func_physbox and prop_physics
4 Months Ago
Quick fix for street cabinet texture - further changes coming later
4 Months Ago
extra decals on street cabinet
4 Months Ago
Street cabinet texture adjustment
4 Months Ago
WIP - Revised street cabinet Merge branch 'master' of sbox-game
4 Months Ago
Color Edit sketching Merge branch 'master' of sbox-game
4 Months Ago
Move Game title/author to the left So create game/join game buttons don't change position when the title/author load from server and change size Update base.fgd Merge branch 'master' of sbox-game
Sam
4 Months Ago
Better analytical AA for border images Better analytical AA for cssbox Fix borders drawing edge color incorrectly
Sam
4 Months Ago
Fix conditional borders on cssbox Move shared cssbox code to a common file, clean up code, fix squircle borders having wrong shape Much better formula for the previous
4 Months Ago
Number Box zoo test uses numeric, format Merge branch 'master' of sbox-game
4 Months Ago
Give info_particle_system an editor model Do not allow ResetDelay -1 buttons to reset via the Press input
4 Months Ago
TextEntry fix invalid floats on blur Inspector creates numeric property if float/int Inspector uses Range attribute
4 Months Ago
Add TextEntry.Numeric, TextEntry.Format
4 Months Ago
When props break give their gibs half a second of invulnerability so physics damage doesn't cascade
4 Months Ago
Starting Inspector Merge branch 'master' of sbox-game
4 Months Ago
minimum speed for doors Deleted func_door_rotating func_button now can rotate, and has visualization (I meant func_rot_button in previous commit)
4 Months Ago
Update some compiled resources
4 Months Ago
ent_door moves (moving door) correctly when parented
4 Months Ago
Default explosion sound/effect if one isn't set by the prop Added KeyframeEntity.LocalRotateKeyframeTo ent_door rotates correctly when parented Also added a public property for ease function to ent_door, no Hammer support just yet
4 Months Ago
ent_door's MoveDirIsLocal works correctly for rotating doors More consistent speed for rotating doors with different angles of rotation
4 Months Ago
Expose ZNear and ZFar on Camera Merge branch 'master' of sbox-game
4 Months Ago
BackdropFilter test sliders
4 Months Ago
Slider with text entry
4 Months Ago
Slider Merge branch 'master' of sbox-game
4 Months Ago
Street lamp decal sheet is now lit correctly
4 Months Ago
WIP broadband cabinet Merge branch 'master' of sbox-game
4 Months Ago
Make use of Hammer.Particle
4 Months Ago
Nuke HL2/NPC/AI stuff from core FGDs, cleanup s&box.fgd
4 Months Ago
Data Binding updates
4 Months Ago
Street lamp pivot now at bottom of poles
4 Months Ago
Street lamp now has metal phys
4 Months Ago
Street lamp bases now uses the new cylinder phys shape
4 Months Ago
Adjusted street lamp lod
4 Months Ago
Street lamp logos texture Merge branch 'master' of sbox-game
4 Months Ago
Checkbox and switch Popup/Dropdown base Dropdown options Merge branch 'master' of sbox-game
4 Months Ago
Adjusted street lamp prefabs
4 Months Ago
fixed street lamp being on by default
4 Months Ago
Street lamp change to decal for higher res text and updated emissive Merge branch 'master' of sbox-game
4 Months Ago
Dump watermelon thumbnail