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636 Commits over 122 Days - 0.22cph!

4 Months Ago
Shaders with LayerMat support Merge branch 'master' of sbox-game
4 Months Ago
Fix obsolete warnings
4 Months Ago
replaced pipe set collider with cylinder shape Merge branch 'master' of sbox-game
4 Months Ago
Layer shaders, moving all the ui vertex stuff into common ui_vertex_common.fxc Merge branch 'master' of sbox-game
4 Months Ago
updated WIP construct map Merge branch 'master' of sbox-game
4 Months Ago
Fix avatar looking to work with any screen size
4 Months Ago
Add skin material groups to dress.kneelength
4 Months Ago
fix shirt_shortsleeve.orange skin
4 Months Ago
Add skin material groups to shorts.cargo
4 Months Ago
Use the new DoorHelper helper for ent_door
4 Months Ago
Moving backdrop filter, backdrop blur into their own shaders Merge branch 'master' of sbox-game
4 Months Ago
street cabinet blockout
4 Months Ago
Street lamp feedback Street lamp glass fresnel adjustment
4 Months Ago
adjusted street lamp light unit mesh Streetlamp feedback updates Merge branch 'master' of sbox-game
4 Months Ago
Menu backdrop filter blur
4 Months Ago
Update base.fgd
4 Months Ago
Background filter tests and shader support Merge branch 'master' of sbox-game
4 Months Ago
Start on spawn works for particle/sound entities (Also implemented usage of the CP0-3 for particles as a test
4 Months Ago
Fix ComputedStyle NRE
4 Months Ago
Home screen tweaks
4 Months Ago
Fixed "ghost tags" in 2D blends Merge branch 'master' of sbox-game
Sam
4 Months Ago
Give a little more flair on text shadow shader Merge branch 'master' of sbox-game
4 Months Ago
Troubleshooting recompile crash bug
Sam
4 Months Ago
Update text shadow shader with cheap variant
4 Months Ago
Street lamp updates based on feedback Merge branch 'master' of sbox-game
4 Months Ago
More misc. animgraph fixes & comments
4 Months Ago
Fix obsolete property usage
4 Months Ago
Default value for trigger_* spawnflags ent_door: Replace spawnflag usage with a custom flags property
4 Months Ago
Enable arms IK when sitting down weaponless
4 Months Ago
More comments and notes on the Animgraph Merge branch 'master' of sbox-game
4 Months Ago
Fix walk leg rotation @MaxLebled
4 Months Ago
Avatar Left on Home Merge branch 'master' of sbox-game
4 Months Ago
Switched the movement half of the Citizen animgraph back to a 9-way system
4 Months Ago
We don't need the ui_image shader/materials now
4 Months Ago
More border radius tests
4 Months Ago
Update obsolete OOBBox usage Merge
4 Months Ago
Merge the 3 door entities into one ent_door entity
4 Months Ago
Set avatar ambient color
4 Months Ago
Fix assert when going from menu to game
4 Months Ago
Use UI.Scene for animated terry in main menu
4 Months Ago
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals Merge branch 'master' of sbox-game
4 Months Ago
move_x, move_y, wish_x, wish_y
4 Months Ago
Removed blockout concrete barrier
4 Months Ago
Updated all concrete barrier gibs Concrete barrier final normal tweak Merge branch 'master' of sbox-game
4 Months Ago
Exclude non existent entities from the FGD Default values for func_brush
4 Months Ago
concrete barrier element name fixes Merge branch 'master' of sbox-game Concrete barrier lod switch adjustment Merge branch 'master' of sbox-game
4 Months Ago
Long idle poses for Shotgun & SMG (not hooked up yet) & preliminary work for new motion solution
4 Months Ago
RenderScene stuff name consistency changes
4 Months Ago
Update render scene ui test
4 Months Ago
concrete barrier physics shape now part of main fbx file Removed hard edge from lod1&2 concrete barrier concrete barrier lod adjustments Merge branch 'master' of sbox-game