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636 Commits over 122 Days - 0.22cph!

28 Days Ago
Parking barrier -fixed missing support element
28 Days Ago
parking barrier - gibs & fix for lod3 not being suitable for rigging Merge branch 'master' of sbox-game
28 Days Ago
Remove point_*command entities from the FGD Merge branch 'master' of sbox-game
28 Days Ago
I don't think this line in the text shader is doing anything good
29 Days Ago
Catwalk TileSet
29 Days Ago
updated construct, material, texture -updated WIP construct, material, texture tweak -added window prefab - fixed lit_bolard_top LOD, and physic materials
31 Days Ago
Fix attempt for issue #652
31 Days Ago
Make default gamemode icon not load from a static web url
31 Days Ago
Move TabContainer to base
31 Days Ago
Move SplitContainer to base
31 Days Ago
Update to 6.0.0-rc.1.21451.13 Merge branch 'master' of sbox-game
31 Days Ago
Parking barrier - Lods for undamaged barrier Merge branch 'master' of sbox-game
31 Days Ago
Make search in local maps functional
31 Days Ago
Added disclaimer about bug under investigation in the graph
32 Days Ago
Citizen/animgraph: added different poses for weaponless (early commit with a potential bug, troubleshooting)
32 Days Ago
Reexported citizen.fbx as binary FBX instead of ASCII
32 Days Ago
Add and remove child panels from tree live Can select panels from the game window Merge branch 'master' of sbox-game
32 Days Ago
lit bollard - fixed missing gib mesh
32 Days Ago
parking barrier - new lifting mechanism and none damaged variation lod0 Merge branch 'master' of sbox-game
32 Days Ago
Use new attributes where necessary forgot this one
32 Days Ago
Panel Overlay
32 Days Ago
New icons for Hammer
32 Days Ago
Allow selection of RootPanels in console TabControl takes a cookie, remembers which tab it was on between sessions PanelTree inspector
33 Days Ago
cola can - adjusted scale back up to its larger size
33 Days Ago
Cola can - fixed distortion on the rim Merge branch 'master' of sbox-game
33 Days Ago
Update PerformanceChartWidget.cs
33 Days Ago
Fix startup delay Update steam_api64.dll
33 Days Ago
Developer widgets Merge branch 'master' of sbox-game
33 Days Ago
Pizza box - new skinnable pizza box Merge branch 'master' of sbox-game
33 Days Ago
Citizen/animgraph: added *_z parameters
33 Days Ago
Typo
33 Days Ago
Added move_z, wish_z to citizen anim params
34 Days Ago
Model archetypes in [Hammer.Model] Merge branch 'master' of sbox-game
34 Days Ago
Citizen/animgraph: added springs onto the 2D locomotion blends + first pass at leaning during jumping and falling
34 Days Ago
Entity list filtering Merge branch 'master' of sbox-game
34 Days Ago
Added sv_lan and sv_password to create game screen Only show sv_passoword/lan if maxplayers is visible
34 Days Ago
Update base.fgd Use [Category] not PropertyAttribute.Group
34 Days Ago
cola can - moved hole on top to align with the edge of the uv seam Merge branch 'master' of sbox-game
34 Days Ago
Update RenderScene.cs Splitter drag sounds Converted console into tabs Merge branch 'master' of sbox-game
34 Days Ago
cola can - added the extra skins for the can
34 Days Ago
Add skins for Cola Can
34 Days Ago
cola can - new cola can with its own texture for easy skinning Merge branch 'master' of sbox-game
34 Days Ago
Stack trace handle message properly
34 Days Ago
Add SplitContainer
35 Days Ago
Updated Light_Omni to use custom editor model similar to light_spot
Sam
35 Days Ago
Fix 1px bleeding on s&box logo in high resolutions
35 Days Ago
Fix a typo in info_player_start's description
35 Days Ago
use DataSource.Property in form Make dormant entities faint Merge branch 'master' of sbox-game
35 Days Ago
Citizen/animgraph: pistol RH crouch
35 Days Ago
parking barrier - missing rough