reposbox-hc1cancel

1,645 Commits over 245 Days - 0.28cph!

7 Months Ago
It's possible that PlayerState.Local isn't actually set yet here - so check IsValid
7 Months Ago
Get rid of bullet exit decals
7 Months Ago
Fix damage reduction from armor / helmet
7 Months Ago
Simplify respawning RPCs Looked like OnClientRespawn could get called on the wrong clients?
7 Months Ago
Added Deathcam: display killer and follow their movements for a bit #127
7 Months Ago
Get rid of trying to show owner's name on weapons
7 Months Ago
Drone stays flying when it's not being controlled Track state for deployed pawns, can return to deployed pawn with Use Add hud overlay for deployed pawns like the drone
7 Months Ago
Cleanup
7 Months Ago
Add map voting system for when we can move people to a new scene in multiplayer (https://files.facepunch.com/devultj/1b0811b1/sbox-dev_svFL9wcXs7.png)
7 Months Ago
map updates
7 Months Ago
Don't need this now
7 Months Ago
Bunch of error fixes from last 2 playtests
7 Months Ago
Retakes scoring tweaks
7 Months Ago
Fix default score format Include all score properties in ScoreboardRow.BuildHash()
7 Months Ago
GivePlayerStateComponent RetakesScoring
7 Months Ago
TDM map tweaks Refined layout, more spawn points ,improved flow in to shop
7 Months Ago
Allow dropping weapons in retakes Instant defuse for retakes if safe Don't occlude C4 beep
7 Months Ago
Fix retakes loadouts, and add a few more
7 Months Ago
Add color picker to settings https://files.facepunch.com/tony/1b0411b1/sbox-dev_IpkQOc3g5h.png
7 Months Ago
Add Page.SubFooter, clean up some footers on pages
7 Months Ago
Show team displays regardless of player count
7 Months Ago
Pass wallbang as a damage flag, push it through to kill feed https://files.facepunch.com/tony/1b0411b1/sbox-dev_224Vwb4IPj.png Track air shots as well
7 Months Ago
Fixed components like the bomb not being found for kill feed
7 Months Ago
Add proper is-me class to victim entry in KillFeed
7 Months Ago
Make default crosshair size not crazy big Add ScoreAttribute, instead of manually defining on scoreboard, you can define score properties on any component on a PlayerState, can define format, order, ShowIf, this'll be good when we add gamemode-created components to PlayerState
7 Months Ago
Just use identity rot instead of trying to face hit dir
7 Months Ago
Much better spread + smoke extinguishes fire
7 Months Ago
HUD style adjustments, fixed inconsistent scoring title size
7 Months Ago
Moved muzzle attachment back for USP-S Weapon adjustments, dropped M4 has proper collider size
7 Months Ago
Don't allow dry fire while reloading
7 Months Ago
Fixed scope aim input
7 Months Ago
Fire nodes... kind of better placeholder node effect Some temp sounds - make not buyable again
7 Months Ago
Initial Molotov Grenade prefab stubs Molotov references in prefabs + MolotovGrenade component stub with explode on collision Setup equipment Explode on impact properly. Fix a NRE in Crosshair AoE (shit rn) only explode if we land on a relatively flat surface, otherwise bounce Add AreaDamage component. Add Burn type damage. Take damage while in molotov AoE radius Disable buy for Molotov Cocktail for now, I wanna add fire spread plus the particle effect is shit right now
7 Months Ago
Got rid of redundant / erroring sound action in c4_explosion Fix NRE on C4 explosion death
7 Months Ago
Don't show team scores if there's no TeamScoring Fix retakes round counter Show round number / limit in scoreboard
7 Months Ago
Fix error when allocating weapons in retakes
7 Months Ago
ValidOrNullAttribute code golf
7 Months Ago
ValidOrNullAttribute Random.FromListWeighted RandomLoadoutAllocator
7 Months Ago
Player score history for round-based games Team assigner auto balance modes Retakes team balancing on round start
7 Months Ago
Add fire mode to ammo HUD
7 Months Ago
Implement b_deploy_skip, implement fire modes Clear burst when holstering, reloading, set initial firemode when deploying view model
7 Months Ago
Use TagSet for RandomSpawnAssigner Fix getting game mode description AutoBombPlant component Spawn point tags, stored by each Pawn ActiveBombSiteSelector for retakes First pass at Retakes Fix defuse events in PlayerScore Retakes fixes Get rid of old team-specific loadout code Retakes default loadouts
7 Months Ago
Condense round state display as well
7 Months Ago
Add HudOptions for gamemodes to customize the hud
7 Months Ago
KillFeed style adjustments
7 Months Ago
Fix KillFeed lifetime
7 Months Ago
RoundStateDisplay style changes, omit player avatars when we have more than 10 players in-game https://files.facepunch.com/tony/1b0311b1/sbox-dev_ep0QgB1StS.png
7 Months Ago
UI style adjustments, don't uppercase absolutely everything, kill feed more compact
7 Months Ago
Retakes: bombsite B spawns
7 Months Ago
TDM layout changes - ignore test textures Merge branch 'main' of sbox-hc1