reposbox-hc1cancel

1,523 Commits over 153 Days - 0.41cph!

5 Months Ago
Minimap show buyzone, team players, bomb site
5 Months Ago
Rough weapon balance pass
5 Months Ago
Refactor spectate system
5 Months Ago
Add headshot damage multiplier if we hit a hitbox with head tag
5 Months Ago
Snip unneeded body hide
5 Months Ago
Fix spectate binds
5 Months Ago
Prevent ragdoll on spectate join
5 Months Ago
More minimap set up
5 Months Ago
Extremely basic player outfitter (https://files.facepunch.com/tony/1b3011b1/UcqVcxCTRX.png)
5 Months Ago
Add dev button to fill a game
5 Months Ago
Remove double door broadcast, prefabify doors
5 Months Ago
Revert "Fixed door/usables not networking" This reverts commit c2dc6e6fe0a20469fb8f019b864abed7adcea5a6. Restore Sol's commit that was lost to the void
5 Months Ago
Fixed door/usables not networking
5 Months Ago
Network sync doors
5 Months Ago
Fixed typo Fixed a fuckup with possession (hopefully)
5 Months Ago
Name bots bots (not the host's name)
5 Months Ago
Don't collide with dropped weapons, overlapping with weapon will try to pick it up
5 Months Ago
Only trigger hit marker if we caused the damage
5 Months Ago
Removed debug log
5 Months Ago
Don't produce effects if we're far enough away from them
5 Months Ago
Sync ammo, first person reload
5 Months Ago
Remove player collisions with ragdolls Limit weapon shooting effects to bullet trail & player blood, add blood impact sound
5 Months Ago
Lerp remote Player EyeAngles
5 Months Ago
Move spectate ui to its own panel
5 Months Ago
Show friendly players cash on scoreboard
5 Months Ago
Move the player's camera behind them on death Add EquipmentDropper, drops current weapon (assuming it can be dropped), and drops all specials (bomb) Add equipment dropper to bomb_defusal gamemode
5 Months Ago
Improve spectate controls
5 Months Ago
Little code changes to improve non-owned possession Fixed another NRE Missed this code Noclip logic change
5 Months Ago
Fixed a collection of NREs
5 Months Ago
Fixed slow walk / crouch (looks like someone deleted the code)
5 Months Ago
Set b_deploy_new & b_throw as auto reset
5 Months Ago
Actually implement b_deploy_skip
5 Months Ago
Animgraph for throwables Merge branch 'main' of sbox-hc1
5 Months Ago
ragdoll damage force
5 Months Ago
Added hold_R bones to throwables (except C4)
5 Months Ago
Round start intro audio
5 Months Ago
Experience -> Score, add some cases Set unassigned team name to Spectators
5 Months Ago
Get rid of plant cancel reset delay It was just confusing
5 Months Ago
Weapons can be limited to one team Don't let CTs pick up C4
5 Months Ago
Scoreboard team headers have icons & color Center everything that should be centered
5 Months Ago
IUse.OnUse can return void Make sure held C4 gets destroyed between rounds
5 Months Ago
Impact particles face the correct direction
5 Months Ago
Can buy anywhere while waiting for players Use WeaponSlot for UI / change weapon inputs Primary is always 1, secondary always 2, etc
5 Months Ago
Door sounds have no occlusion + better detection for which side of the door you are on if the door is rotated
5 Months Ago
Set index of Bomb Site B
5 Months Ago
Expose some more stuff for UI
5 Months Ago
Some helpers to get planting / defusing state for UI
5 Months Ago
Basic spectating
5 Months Ago
C4 can be planted with Use too PlayerController IUse refactor
5 Months Ago
Defusal scenario objective bonus income Fix loss streak income