reposbox-hc1cancel

1,659 Commits over 304 Days - 0.23cph!

7 Months Ago
Start on team system refactor
7 Months Ago
Map Voting: only show enabled maps
7 Months Ago
Create StatIncrementerHighestTeam.cs Add TeamScoring.GetHighest() Don't flush stats Use highest team stat incrementer on defuse win
7 Months Ago
Stat incrementer for TDM as well, intentionally not set for other modes for now
7 Months Ago
Increment win stat when winning a defusal match StatIncrementer can pass a gamemode-specific stat too, add GameMode.Ident
7 Months Ago
Removing some old defuse map files that we don't use, and I open it every single time when trying to open the real map.
7 Months Ago
Update minimap_motel.png
7 Months Ago
Start work on FFA
7 Months Ago
Update smoke prefab
7 Months Ago
Fixed he_grenade prefab
7 Months Ago
Removed local grenade assets, replaced with cloud
7 Months Ago
ScoreFormat NRE fix Some more NRE fixes from the errors page
7 Months Ago
Bandaid fix for A site floor that you can fall through
7 Months Ago
Split this out a bit better
7 Months Ago
Add Career page, show player and weapon stats all in one place
7 Months Ago
Add PlayerStatsRule which gives a more general overview, kills, deaths, and headshot kills WeaponStats will additionally record headshots per weapon too
7 Months Ago
Start collecting kills stats per weapon
7 Months Ago
Too many errors from this
7 Months Ago
Moved game setup prefab on Refinery Fade in GameHUD too
7 Months Ago
Added volumetric fog to main menu
7 Months Ago
UI buttons defined as an "action" will play a different click sound
7 Months Ago
Replace UI press sound as well
7 Months Ago
SoundEmitter can specify a target mixer Main menu music uses "Music" mixer so it can be tweaked
7 Months Ago
Add camera shake to main menu, replaced ui button hover sound
7 Months Ago
Made some style changes to RoundState
7 Months Ago
New font
7 Months Ago
Moved minimap, chat back to where they were before hack week
7 Months Ago
Framing out a respawning framework for gamemodes to decide respawn behavior
7 Months Ago
Adjust MainHUD so a bunch of UI elements can be displayed while we don't have a pawn, including toasts, round info, kill feed, voices, scoreboard
7 Months Ago
Can define default respawn state Added PlayerInputRespawner Update Game_setup.prefab
7 Months Ago
Default respawn state is delayed
7 Months Ago
Removed some main menu lines
7 Months Ago
Use M700 worldmodel correctly
7 Months Ago
Update a couple of weapon prefabs
7 Months Ago
Use LineBBox in Zone, so much less noise in the Scene view
7 Months Ago
Menu quick adjustment
7 Months Ago
Menu Update
7 Months Ago
Removed sprint dampening when moving diagonally
7 Months Ago
Add main menu loop
7 Months Ago
Adjustments, disable Oman for now (just disabled mapdef)
7 Months Ago
Include riot guy in CT model pool
7 Months Ago
Add riot guy to main menu scene
7 Months Ago
Visor vmat quickfix
7 Months Ago
Head_01 push
7 Months Ago
Animate main menu camera with a shitty script, and some transitions
7 Months Ago
Riot Gear Player initial files
7 Months Ago
Turn off ACES in Refinery for now
7 Months Ago
Human outfitter can accept a list of models to pick from, instead of just 1
7 Months Ago
Don't normalize WishMove
8 Months Ago
Don't show Shipment for now