reposbox-hc1cancel

1,633 Commits over 214 Days - 0.32cph!

6 Months Ago
Show dropped C4 on minimap when CTs spot it
6 Months Ago
decoy_grenade vfx updates added @benobox 's new scorchmark added small explosion on death state (needs audio)
6 Months Ago
EVEN MORE CALLOUTS
6 Months Ago
Show planted c4 on the minimap when spotted, swap icon
6 Months Ago
Show enemy players on radar when seen (or recently seen)
6 Months Ago
In OnIsDeployedPropertyChanged don't update deploy state if OnStart hasn't been called yet (be nice to have a property on Component to know if this is the case, maybe we can expose _startCalled)
6 Months Ago
Fix crosshair nre
6 Months Ago
Fixed usp sd
6 Months Ago
Hook up decoy_grenade_active to decoy, parent fx to the grenade
6 Months Ago
added decoy_grenade_active vfx added vfx to decoy prefab adjusted muzzle on usp-sd
6 Months Ago
Fixed some NREs in scope, crosshair properly gets rid of itself when aiming
6 Months Ago
Make sure to run base grenade stuff for decoy
6 Months Ago
Added decoy grenade
6 Months Ago
Clean up developer menu code, don't need to find a player like this, we already have it
6 Months Ago
Add kill concmd
6 Months Ago
destroy HE grenade between rounds
6 Months Ago
knife and USP worldmodel scaled to mach citizen proportions
6 Months Ago
Replace unique logic for player minimap markers
6 Months Ago
Support bool setting entries, replace some url images with locally stored ones
6 Months Ago
Bit of map ui style changes
6 Months Ago
Draw radar/markers ontop of callouts
6 Months Ago
Make bombsite labels more clearly visible, fix sorting
6 Months Ago
Add radar zoom
6 Months Ago
Add minimap radar mode, used outside of scoreboard
7 Months Ago
minimap contrast adjustment
7 Months Ago
Drop shadow filter on the minimap image, add padding
7 Months Ago
another minimap update https://files.facepunch.com/jason/1b0711b1/Photoshop_wMghYEDlGT.png
7 Months Ago
fixed player balance being small, updated map callouts ui style
7 Months Ago
Fixed map callouts panel clipping when scoreboard is open
7 Months Ago
Restyle minimap volumes with line mask https://files.facepunch.com/tony/1b0711b1/sbox-dev_LdCdwRhjHK.png
7 Months Ago
clean minimap more
7 Months Ago
Updated minimap visuals wip
7 Months Ago
Get rid of this testing code
7 Months Ago
Added visible equipment to the player (https://files.facepunch.com/tony/1b0611b1/MBm0xOuFko.jpg) Reload works in third person
7 Months Ago
MORE CALLOUTS
7 Months Ago
More callouts
7 Months Ago
added more callout zones
7 Months Ago
updated impact_blood_mist fx
7 Months Ago
updated post pro
7 Months Ago
Add sbox-libevents library Replace IKillListener with PlayerKilledEventArgs event
7 Months Ago
Don't uncrouch if we can't
7 Months Ago
Don't need to clear interpolation when cloning these prefabs in fixed update now
7 Months Ago
Don't perform input actions if we were attacking while deploying a weapon, fixes bomb plant weapon switch behavior
7 Months Ago
Add ladder
7 Months Ago
Better JumpPosition logic
7 Months Ago
Ladders can be trigger volumes
7 Months Ago
Fix MapCallouts NRE
7 Months Ago
Map callouts
7 Months Ago
Hide xhair while dead or we don't have a viewer
7 Months Ago
Make the minimap bigger while the scoreboard is open