reposbox-hc1cancel

1,473 Commits over 123 Days - 0.50cph!

4 Months Ago
Make round status slimmer, hide health on enemy players
4 Months Ago
Tighten up player info UI New round state UI, might be too bulky
4 Months Ago
Fixed hiding timer on bomb plant
4 Months Ago
Refactor game status / timer display
4 Months Ago
Change ct buyzone color to match
4 Months Ago
buyzones + soundscape
4 Months Ago
Ultrawide canvas Tweak vitals for consistency, increase effective safe area size
4 Months Ago
Resize input hints & text for consistency
4 Months Ago
Buyzone prefab + map progress
4 Months Ago
Add buyzones, buy anywhere setting
4 Months Ago
Basic placeholder team icons
4 Months Ago
Team radio VOs
4 Months Ago
actual formatting in .editorconfig
4 Months Ago
BombDefusalScenario, round end conditions
4 Months Ago
Drop current in slot when acquiring new weapon
4 Months Ago
Change RootNamespace
4 Months Ago
Resume / take control over game loop when we become the host. Fix USP vm casting shadows. New way of doing weapon changing networked. Add Weapon.OnDeploy, Weapon.OnHolstered.
4 Months Ago
Map progress
4 Months Ago
Fixed collider size on dropped weapons Add IUse, can pick up weapons off the ground
4 Months Ago
Team radio VOs
4 Months Ago
Bomb listener interfaces, explosion does damage
4 Months Ago
Apply force where the player's aiming when dropping
4 Months Ago
Can drop weapons (not melee), can't pick up yet
4 Months Ago
Group buy menu by slot
4 Months Ago
Can right mouse to knife as well
4 Months Ago
A little safety for calling ResumeGame() mutliple times
4 Months Ago
Upped the hearing range for the c4 beeps
4 Months Ago
Make game loop into a resumable state machine
4 Months Ago
make knife/c4 unpurchaseable
4 Months Ago
Fixed the m4
4 Months Ago
Remove BuyMenu hint from Vitals, since we got one on the Balance panel
4 Months Ago
add weapon costs
4 Months Ago
Team obscured outline effect
4 Months Ago
Update .sbproj
4 Months Ago
Pause Game Start dev command
4 Months Ago
PlayerInventory.CanTakeWeapon(WeaponData) Limit to one per slot (except grenades) SpecialWeaponAllocator, use to give bomb to one player on T side
4 Months Ago
Slot property in WeaponData
4 Months Ago
Fix weapon references in bomb_defusal game mode
4 Months Ago
Bomb sites specify explosion damage range So it can be tuned per map Use bomb defuse gamemode in de_garry Zone component, used by bombsite
4 Months Ago
Use Game.IsEditor
4 Months Ago
Let's see if this works, probably not..
4 Months Ago
More investigation
4 Months Ago
Switching Refactor
4 Months Ago
Remove RMR from MP5 Lower the base player accel Delete PlayerPanel.razor.scss
4 Months Ago
Expose AirAcceleration, jump is tied to Input.Pressed instead of Down
4 Months Ago
Restore weapon icons to buy menu
4 Months Ago
Use weapon icons Add PlayerPanel, kill feed respects team colors
4 Months Ago
Add inflictor to damage events, pass through to kill feed
4 Months Ago
Fixed my suspend switching change happening on non-local clients
4 Months Ago
Can only die once, stops kill feed spam