reposbox-hc1cancel

1,633 Commits over 214 Days - 0.32cph!

7 Months Ago
Fixed jank with grenade throwing
7 Months Ago
Further work on M700, balance pass, scope zoom NRE fixes, new sound Headshot damage is 2x instead of 1.5x
7 Months Ago
Assign teams on join, fix players not facing spawnpoint rotation
7 Months Ago
M700, stub for ScopeZoomFunction Zoom & Aim Dampening FInalize scopezoomfunction, scope shader
7 Months Ago
Remove size from buyzone
7 Months Ago
Label bombsite and buyzones
7 Months Ago
Don't rotate if dead
7 Months Ago
minimap spectating improvments
7 Months Ago
Make use of UseAnimGraph, removed Rigidbody from Player's body
7 Months Ago
Don't allow shooting corpses
7 Months Ago
Give bots fun names so I can tell them apart
7 Months Ago
Forgot keybind
7 Months Ago
Add third person camera mode (spectate only atm), cut to on death
7 Months Ago
Can't use IsSpectating inside Respawn because LifeState might not've synced yet
7 Months Ago
Do shoot effects (muzzle flash, shoot sound) in Shoot() instead of ShootBullet() so we don't play effects 8 times for a shotgun, or 2 times for an assault rifle with ricochet or bullet penetration
7 Months Ago
Make sure special allocated weapons are removed at round start for everyone but the target player. Don't make a new C4 for example and drop it
7 Months Ago
Scoreboard alignment tweaks
7 Months Ago
This should reset doors to their default state when a round starts
7 Months Ago
Fixed another two possible errors
7 Months Ago
NRE fix in MeleeFunction
7 Months Ago
Fixed File not found (Marker.razor.scss)
7 Months Ago
Rename unassigned team back to unassigned (rather than spectator) Scoreboard styling tweaks
7 Months Ago
These shouldn't need to be [Broadcast] as called from Respawn which is already broadcast to everyone Update Outfit if team changes
7 Months Ago
Scoreboard BuildHash includes grouped players, should hopefully fix spectator list bug Sort scoreboard by score Team score display in round state
7 Months Ago
Don't auto-pickup weapons if we have a weapon in that slot. Don't try to auto-pickup weapons if we aren't the host
7 Months Ago
Add this early return even earlier before <style> tag because if Player is null it will error
7 Months Ago
Potential NRE in OnDeployed - but why could PlayerController be null here?
7 Months Ago
dev models
7 Months Ago
Disable spectate freecam by default (duh)
7 Months Ago
final blockout of he_grenade Merge branch 'main' of sbox-hc1
7 Months Ago
New team icons
7 Months Ago
Hide defuse/bomb indicators if not correct team
7 Months Ago
Fix invis missing from RenderExcludeTags
7 Months Ago
Give everyone a defuse kit for now
7 Months Ago
updated map
7 Months Ago
OnPlayerKilled respects headshots, show headshot icon in kill feed Renamed teams, upped distance for all gun sounds
7 Months Ago
Fix equipment overlay NRE
7 Months Ago
Bomb carrier nametag Make team display color more opaque
7 Months Ago
Show all player nameplates when spectating
7 Months Ago
Which naughty boy lowered UseDistance
7 Months Ago
Show unassigned separately in scoreboard
7 Months Ago
Basic equipment overlay (plant/defuse)
7 Months Ago
Show armor donut, but make it less opaque at 0
7 Months Ago
Swap ping & equipment cols on scoreboard
7 Months Ago
Round state display / teams fixes, show bomb carrier on there too
7 Months Ago
Moved kill feed
7 Months Ago
Camera marker fixes
7 Months Ago
Pass isHeadshot through damage events, crosshair reacts to kill shots, headshots
7 Months Ago
Display player's team always on the left Fix scoreboard alignment Shorten some game status texts Scoreboard bomb & defuse kit indicators Scoreboard tweaks
7 Months Ago
Removed code that was fucking weapon acquisition up (my bad)