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1,473 Commits over 123 Days - 0.50cph!

3 Months Ago
More fixes
3 Months Ago
Fix NRE in AimWeaponComponent
3 Months Ago
PlayerAvatar NRE fix
3 Months Ago
Remove unwanted transition
3 Months Ago
Replace the player's name with the player's steam persona (#146)
3 Months Ago
New Menu
3 Months Ago
Add some logging to help investigate #142
3 Months Ago
Fix player scores not working #140
3 Months Ago
Fix being unable to possess non-networked pawns (fixes #141), speculative fix for other exceptions
3 Months Ago
Allow late joiners in casual defuse
3 Months Ago
Use Network.Active check to determine if we should network spawn or assign ownership
3 Months Ago
refinery updates t-spawn to B site initial updates
3 Months Ago
Tweaks
3 Months Ago
Add damping to lower body blendspaces
3 Months Ago
Set up look at chains, crouched movement
3 Months Ago
Update human_player animgraph to support movement and holdtypes
3 Months Ago
Fix spectators joining in-progress games getting a blackscreen/not spectating anyone by default
3 Months Ago
Broadcast between round cleanup event
3 Months Ago
Equipment NRE fix
3 Months Ago
Use DistanceSquared in marker panel Distance check
3 Months Ago
Fixed hitmarkers being wrongly applied, and recognize kill markers properly
3 Months Ago
Fixed spottable team being wrong on spawn
3 Months Ago
Clean up player states correctly, fixed FPS testing scene
3 Months Ago
defuse: Add TeamAssigner to Preparing stage
3 Months Ago
Fixed typo which was making weapons break between rounds Don't show play area overlay if we're dead
3 Months Ago
Would help if I turned back on the other gamemodes
3 Months Ago
Fix defuse objects not spawning
3 Months Ago
Add play area to refinery map
3 Months Ago
Add basic notion of a play area, displays on hud if you're out of it, give you a bit of time to get back in, then kill the player
3 Months Ago
Add a bunch of spawn points to shipment map
3 Months Ago
Add new browser
3 Months Ago
Little adjustments to the t-side player
3 Months Ago
t side player placeholder anims
3 Months Ago
Overhaul lobby creation page
3 Months Ago
map updates
3 Months Ago
Player marker will show for enemy players under certain circumstances, with minimal info
3 Months Ago
tdm map added more spawns added minimap Merge branch 'main' of sbox-hc1
3 Months Ago
When spectating and the viewer dies, move to next player immediately, fixes #133
3 Months Ago
Fix voices showing up for disconnected players
3 Months Ago
refinery map bake
3 Months Ago
Add back offline mode support
3 Months Ago
Clear ragdolls at a sane time on cash grab too
3 Months Ago
Add gamerule for defining what we do with player ragdolls
3 Months Ago
More utils tidying
3 Months Ago
Tidy player/state GameUtils and usage
3 Months Ago
Fix PlayerState.Pawn not networking correctly, hud not showing
3 Months Ago
Reduce base dry fire delay
3 Months Ago
Only use supported game modes in our map pool, instead of all of them
3 Months Ago
Update main menu scene Temporary map selection system
3 Months Ago
T-side player Initial Model