branchsbox-hc2/maincancel

524 Commits over 0 Days - ∞cph!

35 Days Ago
Add WorldModelOffset to ItemAsset, allowing you to scale/reposition the Model in the dropped WorldItem. Make Metal Piece much smaller and have proper origin
35 Days Ago
Fix for possible NRE in Roller state machine
35 Days Ago
Spawn metal piles Model might need scaling down
35 Days Ago
Drones now have a chance to drop Metal Pieces
35 Days Ago
Add `flex-shrink: 0` to CraftingMenu group/headers
35 Days Ago
Fix squished Crafting Menu when selecting item with 3 or more required items
35 Days Ago
Added Tooltips to ItemSlot
35 Days Ago
Fix not being able to punch voxels with fist as connected client
35 Days Ago
Spawn players near beaches
35 Days Ago
Update .sbproj
35 Days Ago
Fix particles colliding with the thing that just died, causing them get stuck. Also fixed particle spawning on connected clients.
35 Days Ago
adjusted standing stones now have their base sunk in the ground Merge branch 'main' of sbox-hc2
35 Days Ago
No mips on ground texture - 1 texel per block probably doesn't need mips
35 Days Ago
Fix ResourceGatherers not being found on connected clients (Allowing resources to be hit properly now)
35 Days Ago
Change camera.prefab to Never Network
35 Days Ago
added assetzoo.scene
35 Days Ago
added lightpost assets
35 Days Ago
Would be good if I hooked this up
35 Days Ago
Put these back Some safety in SetPalette
35 Days Ago
Fix off-by-1 in Carve
35 Days Ago
Show world name if trying to save an existing world
35 Days Ago
Add return buttons
35 Days Ago
Save new world properly
35 Days Ago
Mark voxel textures as used again
35 Days Ago
Use block type icon and tint color for inventory icons if applicable
35 Days Ago
For now make spawnpoints a feature
35 Days Ago
Add items for the 4 current block types
35 Days Ago
Reimplement dirt punching
35 Days Ago
Blocks must specify item type if want to drop
35 Days Ago
Let mining laser destroy soil
35 Days Ago
Fix prop rotation not being deterministic
35 Days Ago
Fixed not being able to drop items [whoops]
35 Days Ago
Change path of loading a world, so it should only load once for host and remote client
35 Days Ago
Generate some soily beaches
35 Days Ago
World gen block tweaks
35 Days Ago
Fixed position for dropped block
35 Days Ago
I don't know what this is doing but it's making everything too dark Make noise texture match voxel resolution
35 Days Ago
Fixed block item temp world model
35 Days Ago
Refactor block spawning
35 Days Ago
Fixed some issues in hotbar
35 Days Ago
Update inventory UI style Crafting menu style improvements
35 Days Ago
Get rid of BlockItem - do it another hacky way for now, solve this problem of multiple item types later Fix
35 Days Ago
Clean this up a bit
35 Days Ago
Send chunk info from host to clients when they join (this is pretty shit), commented out because it's crashing?
35 Days Ago
pine tree and actual fix for tree hit boxes Merge branch 'main' of sbox-hc2
35 Days Ago
added watertank_02
35 Days Ago
Spawn item on block destroy
35 Days Ago
Add BlockItem. Make some stuff in Item virtual. Add Item.Name (virtual). Can use BlockItem.Create( Block, int ) to create a block item.
35 Days Ago
Blocks respect GatherSourceKind
35 Days Ago
hitbox tweak