reposbox-hc2cancel

524 Commits over 0 Days - ∞cph!

34 Days Ago
spike mountain added to proc gen Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
34 Days Ago
Fixed reported NRE in MeleeWeapon
34 Days Ago
addad flattenground comp to farmhouse_01 prefab
34 Days Ago
Add hc2_drawhud
34 Days Ago
Skeleton FlattenGroundComponent https://files.facepunch.com/ziks/2024-08-16/sbox-dev_JiSjz6Jl5u.png
34 Days Ago
Use Swing HoldType for Sword... for now
34 Days Ago
Ignore debris tag in player collision
34 Days Ago
replace vmdl with node prefab in farmhouse_01
34 Days Ago
update farmhouse_01 prefab
34 Days Ago
farmhouse feature
34 Days Ago
Update libstates Possible fix for NRE in drone FSM
34 Days Ago
prop spawning tweaks rock scatter, standing stone circle and other tweaks Merge branch 'main' of sbox-hc2 farm wall prefab Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
34 Days Ago
add farmhouse_01 landmark prefab
35 Days Ago
MaxHealth and HealthRegen Stat Upgrades now actually do their effect
35 Days Ago
Remove starting weapons since you can craft them now
35 Days Ago
Added NotificationPanel UI to bottom right showing XP gain, Level Ups, and Item Pickups (stacking existing entries)
35 Days Ago
Fix punch animations not playing on fallback weapon
35 Days Ago
Fixed blocks dropping more than double what they were supposed to 😳
35 Days Ago
NetworkSpawn(null) where appropriate so we now only own the objects necessary to us (destroyed properly on disconnect)
35 Days Ago
Change MaxStack for Blocks from 99 to 256. Resources from nodes stack to 64. Fix NRE in HighlightSelectedBlock Improve item pickups Block Placer now consumes proper amount of blocks for larger brush sizes
35 Days Ago
Fix WorldItems combining into MaxStack
35 Days Ago
Add basic Mob Healthbars that only display when hurt More negative item fixes Fix (Try)GiveItem not acting as expected
35 Days Ago
Weapon breaks into voxel particles when broken Mining Tool no longer hits pickups/gibs on trace Highlight selected block when holding Mining Tool Fix issues when item amounts somehow go negative Display Crosshair when holding carriables as well Worlditems will bunch up with nearby drops of the same type (so there aren't millions)
35 Days Ago
Hijack loading screen to show when we're loading world state
35 Days Ago
Possible NRE fix, show teammate's XP / level instead of local
35 Days Ago
Add TeamVitals, to show other players in the game
35 Days Ago
Fixed text size on inventory slots
35 Days Ago
Fixed text size on WorldsPage
35 Days Ago
Update stats page a bit
35 Days Ago
Some more cleaning
35 Days Ago
Fixed TextEntry weirdnes
35 Days Ago
Trying to simplify a bunch of our UI, there's a lot of mess
35 Days Ago
Fix Mob Gibs spawning with incorrect scale Moved HoldType from WeaponComponent to Carriable. Placing blocks now holds out the player's hand
35 Days Ago
BlockPlacer Gizmo displays as Red if you don't have enough blocks to make the placement
35 Days Ago
Can change the size of the blocks you place with SHIFT+MWHEEL
35 Days Ago
Fix block placement detection https://files.facepunch.com/CarsonKompon/2024/August/15_14-58-DeepskyblueLark.mp4 Don't place blocks actively while standing still Exclude mobs in block placement trace
35 Days Ago
Do not consume block if cannot place
35 Days Ago
Added BlockPlacer Carriable for block items BlockPlacer now places blocks when holding left click. Takes item from active slot
35 Days Ago
separated walkway vox files
35 Days Ago
Make missile bot damage ground
35 Days Ago
Simplify some voxel modification RPCs
35 Days Ago
Oops
35 Days Ago
Add some documentation to IModification
35 Days Ago
Add BuildModification Set BlockType in Item, dunno if this is actually needed WIP ore seams
35 Days Ago
walkway tileset
35 Days Ago
Make the drone use the roller sounds for now
35 Days Ago
Make the sword less effective against wood since it already does a lot of damage with the balancing tweaks.
35 Days Ago
Resource Node balancing (so you can actually get resources)
35 Days Ago
Add AngularDamping to WorldItems so they don't just roll away infinitely
35 Days Ago
Make all block items smaller for now (until we have proper voxel drop)