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678 Commits over 122 Days - 0.23cph!

4 Months Ago
Fixed unnecessary rebuilding of styles for WeaponList. Made Turret animations Client Simulate and they now rotate back to normal when they have no target. Improved down slope ski boost calculation, you now must use down slopes more skilfully to gain speed faster. Merge branch 'main' of sbox-hover
4 Months Ago
Jetpack Elevator Updated Flag to sway in the wind Updated Dune map based on feedback
4 Months Ago
Don't show floating damage labels if the damage happened to us
4 Months Ago
Only play pain sounds sometimes
4 Months Ago
Added weapon pickup/change sounds. Added icons for every weapon. Improved weapon selection list.
4 Months Ago
Create GeneratorDependency entity that handles powered up and down state and have TurretEntity derive from that
4 Months Ago
Added a custom chatbox theme to match the UI
4 Months Ago
Fixed being able to attack own generator
4 Months Ago
Added IGameResettable and updated base defences to use it. Turrets will power down when the team's Generator is offline. Added Online/Offline icons above base defences.
4 Months Ago
Players cannot destroy their own team's generator
4 Months Ago
Added a world panel health bar with icon to each side of the Generator
4 Months Ago
Tweaks
4 Months Ago
Have the floating damage labels get smaller over time
4 Months Ago
Added a floating damage label each time a player is hurt
4 Months Ago
Added first iteration of fall damage
4 Months Ago
Use a custom copy of MoveHelper for now Merge branch 'main' of sbox-hover
4 Months Ago
Updated Dune (Map on backend now to playtest)
4 Months Ago
Fixed all weapon muzzle attachments (you won't believe how awkward this was)
4 Months Ago
Fixed sideman particle not being locked to muzzle
4 Months Ago
Dune Map layout finished for playtest
4 Months Ago
Added Hammer helpers for turret and launchpad
4 Months Ago
Update Dune Map Finished up team bases Adjusted turrets
4 Months Ago
Progress on Dune map
4 Months Ago
Update Turret to have range sphere in hammer
4 Months Ago
Sideman particles set up
4 Months Ago
Fixed Shotblast muzzle position
4 Months Ago
Sideman muzzleflash increased Muzzle flash on shotblast Merge branch 'main' of sbox-hover
4 Months Ago
Increased health regen start sound volume
4 Months Ago
Fixed Buzzkill award being given to the wrong player
4 Months Ago
Slightly reduced Pulsar blast radius
4 Months Ago
Increased Pulsar projectile speed
4 Months Ago
Doubled most weapon sound distances
4 Months Ago
Added placeholder health low effects. Added placeholder Pulsar sounds. Added sounds for the Turret projectiles
4 Months Ago
Blur the Respawn Screen more
4 Months Ago
Implemented Shotblast particles and added placeholder sounds for Shotblast, Longshot and Sideman
4 Months Ago
Shotblast particles
4 Months Ago
Tweaked particles Merge branch 'main' of sbox-hover
4 Months Ago
Added Speedo Merge branch 'main' of sbox-hover
4 Months Ago
World models for guns
4 Months Ago
Added Weapon.DamageFalloffStart and Weapon.DamageFalloffEnd and set values for Blaster and Sideman
4 Months Ago
Up the ski loop volume and adjust ground angle
4 Months Ago
Added some additional alternatives
4 Months Ago
Added a landing sound (volume depends on velocity when landing)
4 Months Ago
Added client ragdolls for performance and updated SpectateCamera to spectate the ragdoll. Fixed player being visible when dead (temporary hack, EnableDrawing called server-side seems to have broke in the last couple days?)
4 Months Ago
Fixed issues that arise when a player kills themselves. Added all ammo types. Added support for melee attacks to weapons but disabled for now.
4 Months Ago
Added blast radius and scaled damage by distance to explosives
4 Months Ago
Tweaked again
4 Months Ago
Tweaked some values
4 Months Ago
Updated to dune + vpk
4 Months Ago
Make barage grenade have a rubber surface property